/// <summary>
		/// Converts YUV to RGB.
		/// </summary>
		public static RGB YUVtoRGB(YUV yuv)
		{
			return YUVtoRGB(yuv.Y, yuv.U, yuv.V);
		}
		/// <summary>
		/// Converts YUV to a .net Color.
		/// </summary>
		public static RGB YUVtoColor(YUV yuv)
		{
			RGB rgb = YUVtoRGB(yuv);

			return new Color.RGB(rgb.Red, rgb.Green, rgb.Blue);
		}
		/// <summary>
		/// Converts RGB to YUV.
		/// </summary>
		/// <param name="red">red must be in [0, 255].</param>
		/// <param name="green">green must be in [0, 255].</param>
		/// <param name="blue">blue must be in [0, 255].</param>
		public static YUV RGBtoYUV(int red, int green, int blue)
		{
			YUV yuv = new YUV();
			
			// normalizes red/green/blue values
			double nRed = (double)red/255.0;
			double nGreen = (double)green/255.0;
			double nBlue = (double)blue/255.0;

			// converts
			yuv.Y = 0.299*nRed + 0.587*nGreen + 0.114*nBlue;
			yuv.U = -0.1471376975169300226*nRed -0.2888623024830699774*nGreen + 0.436*nBlue;
			yuv.V = 0.615*nRed -0.5149857346647646220*nGreen -0.1000142653352353780*nBlue;

			return yuv;
		}