Ejemplo n.º 1
0
        protected virtual void Init()
        {
            _waypoints = new List <Vector3>();
            _waypoints.Add(transform.position);
            _waypoints.Add(transform.position + (_moveDir.normalized * _moveDistance));

            _stateMachine.SetState(CharacterStateMachine.CharacterState.INIT_MOVE);
        }
Ejemplo n.º 2
0
        protected virtual void Init()
        {
            _laserLineRenderer = GetComponentInChildren <LineRenderer>();

            _stateMachine.SetState(CharacterStateMachine.CharacterState.SEARCHING_FOR_TARGET);
        }