Ejemplo n.º 1
0
 public void UpdateTracking()
 {
     AgentTrackData agentTrackData = new AgentTrackData();
     int count = 0;
     foreach (IGameEntity gameEntity in gameEntities) {
         TrackData trackData = gameEntity.GetTrackData();
         trackData.id = gameEntity.GetEntityId();
         trackData.entityType = TrackData.EntityType.Npc;
         agentTrackData.trackData.Add(trackData);
         count++;
         if (count > 30) {
             SendTrackDatas(agentTrackData);
             agentTrackData = new AgentTrackData();
             count = 0;
         }
     }
     SendTrackDatas(agentTrackData);
 }
Ejemplo n.º 2
0
        private void SendTrackDatas(AgentTrackData agentTrackData)
        {
            if (agentTrackData.trackData.Count > 0) {
                Entity entity = new Entity();
                entity.id = "0";
                entity.agentTrackData = agentTrackData;

                if (ActorSystem.instance.client != null) {
                    ActorSystem.instance.client.SendEntity(entity);
                }
            }
        }