Ejemplo n.º 1
0
        private static float ApplyDash(Path dashedPath, Point2D segStart, Point2D segEnd, Point2D dashTo, bool isGap) {
            float remainingDist = 0;

            if (!LiesOnSegment(segStart, segEnd, dashTo)) {
                remainingDist = (float) dashTo.Distance(segEnd);
                dashTo = segEnd;
            }

            if (isGap) {
                dashedPath.MoveTo((float) dashTo.GetX(), (float) dashTo.GetY());
            } else {
                dashedPath.LineTo((float) dashTo.GetX(), (float) dashTo.GetY());
            }

            return remainingDist;
        }
Ejemplo n.º 2
0
 private static double GetVectorEuclideanNorm(Point2D vector) {
     return vector.Distance(0, 0);
 }