public int CompareTo(SquareTime other) { return(UnitedValuesUtils.Compare <SquareTime, SquareTimeUnit>(this, other)); }
public int CompareTo(CelsiusTemperature other) { return(UnitedValuesUtils.Compare <CelsiusTemperature, CelsiusTemperatureUnit>(this, other)); }
public int CompareTo(Pressure other) { return(UnitedValuesUtils.Compare <Pressure, PressureUnit>(this, other)); }
public int CompareTo(KelvinTemperature other) { return UnitedValuesUtils.Compare<KelvinTemperature, KelvinTemperatureUnit>(this, other); }
public int CompareTo(Mass other) { return(UnitedValuesUtils.Compare <Mass, MassUnit>(this, other)); }
public int CompareTo(Force other) { return(UnitedValuesUtils.Compare <Force, ForceUnit>(this, other)); }
public int CompareTo(Power other) { return(UnitedValuesUtils.Compare <Power, PowerUnit>(this, other)); }
public int CompareTo(DeltaKelvinTemperature other) { return(UnitedValuesUtils.Compare <DeltaKelvinTemperature, KelvinTemperatureUnit>(this, other)); }
public int CompareTo(Energy other) { return(UnitedValuesUtils.Compare <Energy, EnergyUnit>(this, other)); }