void Start() { characterController2D = GetComponent <CharacterController2D>(); }
void Start() { characterController2D = GetComponent <CharacterController2D>(); defaultMoveSpeed = characterController2D.CharacterMoveSpeed; }
void Start() { characterController2D = GetComponent <CharacterController2D>(); }
void Start() { characterController2D = GetComponent <CharacterController2D>(); defaultMoveSpeed = characterController2D.CharacterMoveSpeed; }