public CardGameTableSpace(CardGameTableSpaceOptions options)
 {
     Vertical = !options.Vertical ? false : options.Vertical;
     X = options.X == 0 ? 0 : options.X;
     Y = options.Y == 0 ? 0 : options.Y;
     Name = options.Name ?? "TableSpace";
     Width = options.Width == 0 ? 0 : options.Width;
     Height = options.Height == 0 ? 0 : options.Height;
     //Rotate = options.Rotate == 0 ? 0 : options.Rotate;
     Visible = !options.Visible ? true : options.Visible;
     StackCards = !options.StackCards ? false : options.StackCards;
     Pile=new CardGamePile(Name+"Pile");
     SortOrder = options.SortOrder;
     NumberOfCardsHorizontal = options.NumerOfCardsHorizontal == 0 ? 1 : options.NumerOfCardsHorizontal;
     NumberOfCardsVertical = options.NumerOfCardsVertical == 0 ? 1 : options.NumerOfCardsVertical;
     ResizeType = options.ResizeType;
     //Rotate = ExtensionMethods.eval("options.rotate? options.rotate : 0");
     Effects=new List<string>();
 }
Ejemplo n.º 2
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 public CardGameTableSpace(CardGameTableSpaceOptions options)
 {
     Vertical = !options.Vertical ? false : options.Vertical;
     X = options.X == 0 ? 0 : options.X;
     Y = options.Y == 0 ? 0 : options.Y;
     Width = options.Width == 0 ? 0 : options.Width;
     Height = options.Height == 0 ? 0 : options.Height;
     Pile = options.Pile;
     //Rotate = options.Rotate == 0 ? 0 : options.Rotate;
     Visible = !options.Visible ? true : options.Visible;
     StackCards = !options.StackCards ? false : options.StackCards;
     DrawCardsBent = !options.DrawCardsBent ? true : options.DrawCardsBent;
     Name = options.Name ?? "TableSpace";
     SortOrder = options.SortOrder;
     NumerOfCardsHorizontal = options.NumerOfCardsHorizontal == 0 ? 1 : options.NumerOfCardsHorizontal;
     NumerOfCardsVertical = options.NumerOfCardsVertical == 0 ? 1 : options.NumerOfCardsVertical;
     ResizeType = options.ResizeType;
     //Rotate = ExtensionMethods.eval("options.rotate? options.rotate : 0");
     Appearance = new CardGameAppearance();
 }