Ejemplo n.º 1
0
        public static bool ActivateGlContext()
        {
            if (OpenGL.wglGetCurrentContext() != IntPtr.Zero)
            {
                return(true);
            }

            if (IntPtr.Zero == _hglrc)
            {
                return(false);
            }
            RhinoView view = RhinoView.FromRuntimeSerialNumber(_viewSerialNumber);

            if (null == view)
            {
                _hglrc            = IntPtr.Zero;
                _viewSerialNumber = 0;
                return(false);
            }
            var hwnd = view.Handle;
            var hdc  = OpenGL.GetDC(hwnd);

            OpenGL.wglMakeCurrent(hdc, _hglrc);
            return(true);
        }
Ejemplo n.º 2
0
        public static bool ActivateGlContext()
        {
            if (!OpenGL.IsAvailable)
            {
                return(false);
            }

            // just assume GL context is active for now
            if (Rhino.Runtime.HostUtils.RunningOnOSX)
            {
                return(true);
            }

            if (OpenGL.wglGetCurrentContext() != IntPtr.Zero)
            {
                return(true);
            }

            if (IntPtr.Zero == _hglrc)
            {
                return(false);
            }

            RhinoView view = RhinoView.FromRuntimeSerialNumber(_viewSerialNumber);

            if (null == view)
            {
                _hglrc            = IntPtr.Zero;
                _viewSerialNumber = 0;
                return(false);
            }
            var hwnd = view.Handle;
            var hdc  = OpenGL.GetDC(hwnd);

            OpenGL.wglMakeCurrent(hdc, _hglrc);
            return(true);
        }