Ejemplo n.º 1
0
        /// <summary>
        /// Adds dogs and cats into an animalshelter and then removes them
        /// </summary>
        public static void FIFOAnimalShelter()
        {
            // creates new animal shelter and dogs and cats and puts them in
            AnimalShelter shelter = new AnimalShelter();

            shelter.Print();
            shelter.Enqueue(new Node(new Dog()));
            shelter.Enqueue(new Node(new Dog()));
            shelter.Enqueue(new Node(new Cat()));
            shelter.Enqueue(new Node(new Dog()));
            shelter.Enqueue(new Node(new Cat()));

            // prints initial shelter after creating them
            shelter.Print();

            // dequeue a cat
            WriteLine("Dequeueing...cat");
            shelter.Dequeue("Cat");
            shelter.Print();

            // dequeue second cat
            WriteLine("Dequeueing...cat");
            shelter.Dequeue("Cat");
            shelter.Print();

            // dequeue a third cat, but ends up w/ a dog because no more cats
            WriteLine("Dequeueing...cat");
            shelter.Dequeue("Cat");
            shelter.Print();

            WriteLine("No more cats so it dequeued a dog");
        }
Ejemplo n.º 2
0
        public static void FIFOAnimalShelter()
        {
            Cat testCat1 = new Cat("Cat 1");
            Cat testCat2 = new Cat("Cat 2");
            Cat testCat3 = new Cat("Cat 3");
            Cat testCat4 = new Cat("Cat 4");
            Dog testDog1 = new Dog("Dog 1");
            Dog testDog2 = new Dog("Dog 2");

            AnimalShelter testShelter = new AnimalShelter(testCat1);

            testShelter.Enqueue(testCat2);
            testShelter.Enqueue(testCat3);
            testShelter.Enqueue(testDog1);
            testShelter.Enqueue(testCat4);
            testShelter.Enqueue(testDog2);
            testShelter.Print();

            Fish testFish1 = new Fish();
            Bird testBird1 = new Bird();

            Console.WriteLine("\nLet's trying adding a fish and bird and seeing if the shelter changed.");
            testShelter.Enqueue(testFish1);
            testShelter.Enqueue(testBird1);
            testShelter.Print();

            Console.WriteLine("\nLet's try to dequeue a random animal.");
            testShelter.Dequeue("unicorn");
            testShelter.Print();

            Console.WriteLine("\nLet's dequeue a dog.");
            testShelter.Dequeue("DOG");
            testShelter.Print();

            Console.WriteLine("\nWe have 3 cats in the front! Let's dequeue 2 of them.");
            testShelter.Dequeue("CaT");
            testShelter.Dequeue("cAt");
            testShelter.Print();

            Console.WriteLine("\nThere's only one dog left, but let's try to get rid of two dogs.");
            testShelter.Dequeue("DOG");
            testShelter.Print();

            testShelter.Dequeue("DOG");
            testShelter.Print();
        }