StartTasks() private method

private StartTasks ( ) : void
return void
Ejemplo n.º 1
0
        public static World AddWorld( Player player, string name, Map map, bool neverUnload ) {
            if( name == null ) throw new ArgumentNullException( "name" );

            if( !World.IsValidName( name ) ) {
                throw new WorldOpException( name, WorldOpExceptionCode.InvalidWorldName );
            }

            lock( WorldListLock ) {
                if( Worlds.ContainsKey( name.ToLower() ) ) {
                    throw new WorldOpException( name, WorldOpExceptionCode.DuplicateWorldName );
                }

                if( RaiseWorldCreatingEvent( player, name, map ) ) {
                    throw new WorldOpException( name, WorldOpExceptionCode.PluginDenied );
                }

                World newWorld = new World( name, neverUnload );

                if( map != null ) {
                    newWorld.Map = map;
                    map.World = newWorld;

                    /*
                    string accessSecurityString = map.GetMeta( "security", "access" );
                    if( accessSecurityString != null ) {
                        try {
                            newWorld.AccessSecurity = new SecurityController( XElement.Parse( accessSecurityString ) );
                        } catch( XmlException ex ) {
                            Logger.Log( "WorldManager.AddWorld: Error loading stored access permissions: {0}", LogType.Error, ex );
                        }
                    }

                    string buildSecurityString = map.GetMeta( "security", "build" );
                    if( buildSecurityString != null ) {
                        try {
                            newWorld.BuildSecurity = new SecurityController( XElement.Parse( buildSecurityString ) );
                        } catch( XmlException ex ) {
                            Logger.Log( "WorldManager.AddWorld: Error loading stored build permissions: {0}", LogType.Error, ex );
                        }
                    }
                    */

                    // if a map is given
                    if( neverUnload ) {
                        newWorld.StartTasks();
                    }else{
                        newWorld.UnloadMap( false );
                    }

                } else if( neverUnload ){
                    newWorld.LoadMap();
                    map = newWorld.Map;
                }

                Worlds.Add( name.ToLower(), newWorld );
                UpdateWorldList();

                RaiseWorldCreatedEvent( player, newWorld );

                return newWorld;
            }
        }
Ejemplo n.º 2
0
        public static World AddWorld(Player player, string name, Map map, bool neverUnload)
        {
            if (name == null)
            {
                throw new ArgumentNullException("name");
            }

            if (!World.IsValidName(name))
            {
                throw new WorldOpException(name, WorldOpExceptionCode.InvalidWorldName);
            }

            lock ( WorldListLock ) {
                if (Worlds.ContainsKey(name.ToLower()))
                {
                    throw new WorldOpException(name, WorldOpExceptionCode.DuplicateWorldName);
                }

                if (RaiseWorldCreatingEvent(player, name, map))
                {
                    throw new WorldOpException(name, WorldOpExceptionCode.PluginDenied);
                }

                World newWorld = new World(name, neverUnload);

                if (map != null)
                {
                    newWorld.Map = map;
                    map.World    = newWorld;

                    /*
                     * string accessSecurityString = map.GetMeta( "security", "access" );
                     * if( accessSecurityString != null ) {
                     *  try {
                     *      newWorld.AccessSecurity = new SecurityController( XElement.Parse( accessSecurityString ) );
                     *  } catch( XmlException ex ) {
                     *      Logger.Log( "WorldManager.AddWorld: Error loading stored access permissions: {0}", LogType.Error, ex );
                     *  }
                     * }
                     *
                     * string buildSecurityString = map.GetMeta( "security", "build" );
                     * if( buildSecurityString != null ) {
                     *  try {
                     *      newWorld.BuildSecurity = new SecurityController( XElement.Parse( buildSecurityString ) );
                     *  } catch( XmlException ex ) {
                     *      Logger.Log( "WorldManager.AddWorld: Error loading stored build permissions: {0}", LogType.Error, ex );
                     *  }
                     * }
                     */

                    // if a map is given
                    if (neverUnload)
                    {
                        newWorld.StartTasks();
                    }
                    else
                    {
                        newWorld.UnloadMap(false);
                    }
                }
                else if (neverUnload)
                {
                    newWorld.LoadMap();
                    map = newWorld.Map;
                }

                Worlds.Add(name.ToLower(), newWorld);
                UpdateWorldList();

                RaiseWorldCreatedEvent(player, newWorld);

                return(newWorld);
            }
        }