Ejemplo n.º 1
0
        public static void TestColorChange()
        {
            // Check a color with all the components to 0
            DDS.ColorR5G6B5 black = Image.Color.Black;
            if (!Image.Color.Black.Equals((Image.Color)black))
            {
                Console.WriteLine("Black pixel convertion failed!");
            }

            // Check a color without color loss
            var gray = new Image.Color(248, 252, 248);

            DDS.ColorR5G6B5 convertedGray = gray;

            if (!gray.Equals((Image.Color)convertedGray))
            {
                Console.WriteLine("Gray pixel convertion failed!");
            }

            // Check the loss of the white information
            DDS.ColorR5G6B5 convertedWhite = Image.Color.White;

            if (!gray.Equals((Image.Color)convertedWhite))
            {
                Console.WriteLine("White pixel convertion failed!");
            }
        }
Ejemplo n.º 2
0
Archivo: Tests.cs Proyecto: jonanh/dxtc
        public static void TestColorChange()
        {
            // Check a color with all the components to 0
            DDS.ColorR5G6B5 black = Image.Color.Black;
            if (!Image.Color.Black.Equals((Image.Color)black))
            {
                Console.WriteLine("Black pixel convertion failed!");
            }

            // Check a color without color loss
            var gray = new Image.Color(248, 252, 248);
            DDS.ColorR5G6B5 convertedGray = gray;

            if (!gray.Equals((Image.Color)convertedGray))
            {
                Console.WriteLine("Gray pixel convertion failed!");
            }

            // Check the loss of the white information
            DDS.ColorR5G6B5 convertedWhite = Image.Color.White;

            if (!gray.Equals((Image.Color)convertedWhite))
            {
                Console.WriteLine("White pixel convertion failed!");
            }
        }
Ejemplo n.º 3
0
        public static void TestReadBmp()
        {
            using (var fileStream = new FileStream("test.bmp", FileMode.Open))
            {
                var bmp = BMP.BMP.read(fileStream);

                if (bmp.width != 16)
                {
                    Console.WriteLine("Wrong BMP size");
                }

                if (bmp.height != 16)
                {
                    Console.WriteLine("Wrong BMP size");
                }

                Image image = bmp;

                Image.Color firstColor = image[0, 0];
                Image.Color lastColor  = image[15, 15];

                if (!firstColor.Equals(Image.Color.Red))
                {
                    Console.WriteLine("First pixel should be red");
                }

                if (!lastColor.Equals(Image.Color.Black))
                {
                    Console.WriteLine("Last pixel should be black");
                }

                fileStream.Close();
            }
        }
Ejemplo n.º 4
0
        public static void TestDDS()
        {
            Image gradient = gradientImage();

            DDS.DDS dds = gradient;

            if (dds.width != (uint)(Math.Ceiling(gradient.width / 4f) * 4))
            {
                Console.WriteLine("DDS file has an incorrent width!");
            }

            if (dds.height != (uint)(Math.Ceiling(gradient.height / 4f) * 4))
            {
                Console.WriteLine("DDS file has an incorrent height!");
            }

            Image image2 = dds;

            Image.Color color0 = image2[5, 4];
            Image.Color color1 = gradient[5, 4];

            if (!color0.Equals(color1))
            {
                Console.WriteLine("Image -> DDS -> Image fails pixel data!");
            }
        }
Ejemplo n.º 5
0
Archivo: Tests.cs Proyecto: jonanh/dxtc
        public static Image gradientImage()
        {
            var image = new Image(23, 17);

            uint index = 0;
            for(uint i = 0; i < image.height; i++)
            {
                for(uint j = 0; j < image.width; j++, index++)
                {
                    image[index] = new Image.Color(i * 10u, j * 10u, 0);
                }
            }

            return image;
        }
Ejemplo n.º 6
0
        public static Image gradientImage()
        {
            var image = new Image(23, 17);

            uint index = 0;

            for (uint i = 0; i < image.height; i++)
            {
                for (uint j = 0; j < image.width; j++, index++)
                {
                    image[index] = new Image.Color(i * 10u, j * 10u, 0);
                }
            }

            return(image);
        }
Ejemplo n.º 7
0
        public void decode(ColorR5G6B5 colorOrig0, ColorR5G6B5 colorOrig1, UInt32 indices)
        {
            var color0 = colors[0] = colorOrig0;
            var color1 = colors[1] = colorOrig1;

            // Select color2 and color3 following the COMPRESSED_RGB_S3TC_DXT1_EXT spec
            //
            // https://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt
            //

            if (colorOrig0.value >= colorOrig1.value)
            {
                colors[2] = new Image.Color(
                    (2f * color0.r + color1.r) / 3f,
                    (2f * color0.g + color1.g) / 3f,
                    (2f * color0.b + color1.b) / 3f);

                colors[3] = new Image.Color(
                    (color0.r + 2f * color1.r) / 3f,
                    (color0.g + 2f * color1.g) / 3f,
                    (color0.b + 2f * color1.b) / 3f);
            }
            else
            {
                colors[2] = new Image.Color(
                    (color0.r + color1.r) / 2f,
                    (color0.g + color1.g) / 2f,
                    (color0.b + color1.b) / 2f);

                colors[3] = Image.Color.Black;
            }

            // Decode from bitarray
            for(int i = 0; i < 16; i++)
            {
                var index = (byte)(indices & 0x3);
                pixels[i] = colors[index];
                indices = indices >> 2;
            }
        }
Ejemplo n.º 8
0
Archivo: Tests.cs Proyecto: jonanh/dxtc
        public static void TestDDSBlock()
        {
            // R5G6B5 lossless color
            var color = new Image.Color(248, 252, 248);

            // Image with a single block
            Image image = new Image(4, 4, color);

            // Image -> DDS
            DDS.DDS dds = image;

            if (dds.horizontalBlocks != 1 || dds.verticalBlocks != 1)
            {
                Console.WriteLine("DDS file has an incorrent number of blocks!");
            }

            if (!dds[0][0].Equals(color) || !dds[0][0].Equals(color))
            {
                Console.WriteLine("DDS block has an incorrent color!");
            }

            // Get serialized block struct
            DDS_DXT1Block structBlock = dds[0];
            Image.Color color2 = structBlock.color0;

            if (!color2.Equals(color) || (structBlock.indices & 0x3) != 0)
            {
                Console.WriteLine("StructBlock contains incorrect colors!");
            }

            // Set some colors to black and get the block again
            image[7] = Image.Color.Black;
            image[15] = Image.Color.Black;
            // image -> dds -> block -> struct block -> block
            dds = image;
            structBlock = dds[0];
            DXT1Block block = structBlock;

            var color3 = block[0];
            var color4 = block[7];
            var color5 = block[15];

            if (!color3.Equals(color) ||
                !color4.Equals(Image.Color.Black) ||
                !color5.Equals(Image.Color.Black))
            {
                Console.WriteLine("DDS failed saving/restoring 2 colors!");
            }

            // Let's save the file and see what happens

            File.Delete("block.dds");
            using (var fileStream = new FileStream("block.dds", FileMode.OpenOrCreate))
            {
                dds.write(fileStream);

                fileStream.Close();
            }

            DDS.DDS dds2;
            using (var fileStream = new FileStream("block.dds", FileMode.OpenOrCreate))
            {
                dds2 = DDS.DDS.read(fileStream);
                fileStream.Close();
            }

            block = dds2[0];

            color3 = block[0];
            color4 = block[7];
            color5 = block[15];

            if (!color3.Equals(color) ||
                !color4.Equals(Image.Color.Black) ||
                !color5.Equals(Image.Color.Black))
            {
                Console.WriteLine("DDS failed saving/restoring 2 colors!");
            }
        }
Ejemplo n.º 9
0
        public static void TestWriteBmp()
        {
            BMP.BMP bmp;
            Image   gradient = gradientImage();

            // Load the example test.bmp
            using (var fileStream = new FileStream("test.bmp", FileMode.Open))
            {
                bmp = BMP.BMP.read(fileStream);
                fileStream.Close();
            }


            // Check replicating the test file test.bmp
            File.Delete("test2.bmp");
            using (var fileStream2 = new FileStream("test2.bmp", FileMode.OpenOrCreate))
            {
                // Convert to image and back to bmp
                Image image = bmp;
                bmp = image;

                bmp.write(fileStream2);
                fileStream2.Close();
            }

            // Check the padding and content generating a gradient
            File.Delete("gradient.bmp");
            using (var fileStream = new FileStream("gradient.bmp", FileMode.OpenOrCreate))
            {
                // Convert to BMP
                bmp = gradient;

                // Write it to the disk
                bmp.write(fileStream);

                fileStream.Close();
            }

            // Check the saved grandient
            using (var fileStream = new FileStream("gradient.bmp", FileMode.Open))
            {
                bmp = BMP.BMP.read(fileStream);

                if (bmp.width != gradient.width)
                {
                    Console.WriteLine("Saved and read gradient image contain different width!");
                }

                if (bmp.uheight != gradient.height)
                {
                    Console.WriteLine("Saved and read gradient image contain different height!");
                }

                Image.Color color0 = gradient[5, 4];
                Image.Color color1 = bmp[5, 4];

                if (!color0.Equals(color1))
                {
                    Console.WriteLine("Saved and read gradient image contain different pixels!");
                }

                fileStream.Close();
            }
        }
Ejemplo n.º 10
0
        public static void TestDDSBlock()
        {
            // R5G6B5 lossless color
            var color = new Image.Color(248, 252, 248);

            // Image with a single block
            Image image = new Image(4, 4, color);

            // Image -> DDS
            DDS.DDS dds = image;

            if (dds.horizontalBlocks != 1 || dds.verticalBlocks != 1)
            {
                Console.WriteLine("DDS file has an incorrent number of blocks!");
            }

            if (!dds[0][0].Equals(color) || !dds[0][0].Equals(color))
            {
                Console.WriteLine("DDS block has an incorrent color!");
            }

            // Get serialized block struct
            DDS_DXT1Block structBlock = dds[0];

            Image.Color color2 = structBlock.color0;

            if (!color2.Equals(color) || (structBlock.indices & 0x3) != 0)
            {
                Console.WriteLine("StructBlock contains incorrect colors!");
            }

            // Set some colors to black and get the block again
            image[7]  = Image.Color.Black;
            image[15] = Image.Color.Black;
            // image -> dds -> block -> struct block -> block
            dds         = image;
            structBlock = dds[0];
            DXT1Block block = structBlock;

            var color3 = block[0];
            var color4 = block[7];
            var color5 = block[15];

            if (!color3.Equals(color) ||
                !color4.Equals(Image.Color.Black) ||
                !color5.Equals(Image.Color.Black))
            {
                Console.WriteLine("DDS failed saving/restoring 2 colors!");
            }

            // Let's save the file and see what happens

            File.Delete("block.dds");
            using (var fileStream = new FileStream("block.dds", FileMode.OpenOrCreate))
            {
                dds.write(fileStream);

                fileStream.Close();
            }

            DDS.DDS dds2;
            using (var fileStream = new FileStream("block.dds", FileMode.OpenOrCreate))
            {
                dds2 = DDS.DDS.read(fileStream);
                fileStream.Close();
            }

            block = dds2[0];

            color3 = block[0];
            color4 = block[7];
            color5 = block[15];

            if (!color3.Equals(color) ||
                !color4.Equals(Image.Color.Black) ||
                !color5.Equals(Image.Color.Black))
            {
                Console.WriteLine("DDS failed saving/restoring 2 colors!");
            }
        }
Ejemplo n.º 11
0
        public void encode()
        {
            // The idea is to get the most distant complementary colors in a simple way
            // A simple algorithm with an O(n) function cost

            var nearRed     = pixels[0];
            var nearGreen   = pixels[0];
            var nearBlue    = pixels[0];
            var nearYellow  = pixels[0];
            var nearCyan    = pixels[0];
            var nearMarge   = pixels[0];
            var nearWhite   = pixels[0];
            var nearBlack   = pixels[0];

            var distRed = startDistance;
            var distGreen = startDistance;
            var distBlue = startDistance;
            var distYellow = startDistance;
            var distCyan = startDistance;
            var distMarge = startDistance;
            var distWhite = startDistance;
            var distBlack = startDistance;

            var newDistance = startDistance;

            // First we will check the closest color to each axis
            foreach (var color in pixels)
            {
                newDistance = Image.Color.Red.distance(color);
                if (newDistance < distRed)
                {
                    nearRed = color;
                    distRed = newDistance;
                }

                newDistance = Image.Color.Green.distance(color);
                if (newDistance < distGreen)
                {
                    nearGreen = color;
                    distGreen = newDistance;
                }

                newDistance = Image.Color.Blue.distance(color);
                if (newDistance < distBlue)
                {
                    nearBlue = color;
                    distBlue = newDistance;
                }

                newDistance = Image.Color.Yellow.distance(color);
                if (newDistance < distYellow)
                {
                    nearYellow = color;
                    distYellow = newDistance;
                }

                newDistance = Image.Color.Cyan.distance(color);
                if (newDistance < distCyan)
                {
                    nearCyan = color;
                    distCyan = newDistance;;
                }

                newDistance = Image.Color.Margenta.distance(color);
                if (newDistance < distMarge)
                {
                    nearMarge = color;
                    distMarge = newDistance;
                }

                newDistance = Image.Color.White.distance(color);
                if (newDistance < distWhite)
                {
                    nearWhite = color;
                    distWhite = newDistance;
                }

                newDistance = Image.Color.Black.distance(color);
                if (newDistance < distBlack)
                {
                    nearBlack = color;
                    distBlack = newDistance;
                }
            }

            // Get the most distant complementary colors
            var lastDistance = nearRed.distance(nearCyan);
            colors[0] = nearRed;
            colors[1] = nearCyan;

            newDistance = nearBlue.distance(nearYellow);
            if (lastDistance < newDistance)
            {
                colors[0] = nearBlue;
                colors[1] = nearYellow;
                lastDistance = newDistance;
            }

            newDistance = nearGreen.distance(nearMarge);
            if (lastDistance < newDistance)
            {
                colors[0] = nearGreen;
                colors[1] = nearMarge;
            }

            newDistance = nearWhite.distance(nearBlack);
            if (lastDistance < newDistance)
            {
                colors[0] = nearWhite;
                colors[1] = nearBlack;
            }

            // By default make color0 bigger than color1, so we get
            // more interpolation values

            ColorR5G6B5 color_0_R5G6B5 = colors[0];
            ColorR5G6B5 color_1_R5G6B5 = colors[1];

            // Compare the R5G6B5 colors
            if (color_0_R5G6B5.value < color_1_R5G6B5.value)
            {
                colors[1] = color_1_R5G6B5;
                colors[0] = color_0_R5G6B5;
            }
            else
            {
                colors[0] = color_0_R5G6B5;
                colors[1] = color_1_R5G6B5;
            }

            // Calculate the colors after the selection
            colors[2] = new Image.Color(
                (2f * colors[0].r + colors[1].r) / 3f,
                (2f * colors[0].g + colors[1].g) / 3f,
                (2f * colors[0].b + colors[1].b) / 3f);

            colors[3] = new Image.Color(
                (colors[0].r + 2f * colors[1].r) / 3f,
                (colors[0].g + 2f * colors[1].g) / 3f,
                (colors[0].b + 2f * colors[1].b) / 3f);

            // For each pixel in the texel block
            for(int i = 0; i < 16; i++)
            {
                // Select the closer color from the 4 colors
                var currentColor = pixels[i];
                lastDistance = currentColor.distance(colors[0]);
                uint candidateColor = 0;

                for(uint j = 1; j < 4; j++)
                {
                    newDistance = currentColor.distance(colors[j]);
                    if (newDistance < lastDistance)
                    {
                        lastDistance = newDistance;
                        candidateColor = j;
                    }
                }

                // Save it in the index array
                indices |= ((candidateColor & 0x3) << (i * 2));
            }
        }