public void OnTriggerEnter(Collider coll) { if (coll.tag == PLAYER_TAG) { EndlessRunnerPlayerController pCtrl = coll.GetComponent <EndlessRunnerPlayerController>(); pCtrl.SetTrackSegment(this); } }
public void OnTriggerEnter(Collider coll) { if (coll.tag == PLAYER_TAG) { EndlessRunnerPlayerController pCtrl = coll.GetComponent <EndlessRunnerPlayerController>(); OnPlayerCollided(pCtrl); } }
protected abstract void OnPlayerCollided(EndlessRunnerPlayerController player);
protected override void OnPlayerCollided(EndlessRunnerPlayerController player) { Debug.Log("Crashed"); }