Ejemplo n.º 1
0
        public virtual List <HiddenLayer> initLayer(HiddenLayer hiddenLayer, List <HiddenLayer> listOfHiddenLayer, InputLayer inputLayer, OutputLayer outputLayer)
        {
            List <double> listOfWeightIn  = new List <double>();
            List <double> listOfWeightOut = new List <double>();
            List <Neuron> listOfNeurons   = new List <Neuron>();

            int numberOfHiddenLayers = listOfHiddenLayer.Count;

            for (int hdn_i = 0; hdn_i < numberOfHiddenLayers; hdn_i++)
            {
                for (int neuron_i = 0; neuron_i < hiddenLayer.NumberOfNeuronsInLayer; neuron_i++)
                {
                    Neuron neuron = new Neuron();

                    int limitIn  = 0;
                    int limitOut = 0;

                    if (hdn_i == 0)
                    {                     // first
                        limitIn = inputLayer.NumberOfNeuronsInLayer;
                        if (numberOfHiddenLayers > 1)
                        {
                            limitOut = listOfHiddenLayer[hdn_i + 1].NumberOfNeuronsInLayer;
                        }
                        else if (numberOfHiddenLayers == 1)
                        {
                            limitOut = outputLayer.NumberOfNeuronsInLayer;
                        }
                    }
                    else if (hdn_i == numberOfHiddenLayers - 1)
                    {                     // last
                        limitIn  = listOfHiddenLayer[hdn_i - 1].NumberOfNeuronsInLayer;
                        limitOut = outputLayer.NumberOfNeuronsInLayer;
                    }
                    else
                    {                     // middle
                        limitIn  = listOfHiddenLayer[hdn_i - 1].NumberOfNeuronsInLayer;
                        limitOut = listOfHiddenLayer[hdn_i + 1].NumberOfNeuronsInLayer;
                    }

                    limitIn  = limitIn - 1;                    // bias no
                    limitOut = limitOut - 1;

                    if (neuron_i >= 1)
                    {
                        for (int k = 0; k <= limitIn; k++)
                        {
                            listOfWeightIn.Add(neuron.initNeuron());
                            //listOfWeightIn.add(neuron.initNeuron(k, neuron_i, 1));
                        }
                    }
                    for (int k = 0; k <= limitOut; k++)
                    {
                        listOfWeightOut.Add(neuron.initNeuron());
                        //listOfWeightOut.add(neuron.initNeuron(k, neuron_i, 2));
                    }

                    neuron.ListOfWeightIn  = listOfWeightIn;
                    neuron.ListOfWeightOut = listOfWeightOut;
                    listOfNeurons.Add(neuron);

                    listOfWeightIn  = new List <double>();
                    listOfWeightOut = new List <double>();
                }

                listOfHiddenLayer[hdn_i].ListOfNeurons = listOfNeurons;

                listOfNeurons = new List <Neuron>();
            }

            return(listOfHiddenLayer);
        }