Ejemplo n.º 1
0
 public int PlayEffect(int soundId, string filePath,
                       int loopCount,
                       double pitch = 1.0D,
                       double pan   = 0.0D,
                       int gain     = 100,
                       bool publish = false)
 {
     if (mEngine == null)
     {
         return(0);
     }
     return(mEngine.PlayEffect(soundId, filePath, loopCount, pitch, pan, gain, publish));
 }