private static bool CheckChance(Creep creep) { var chanceForShatter = Randomizer.Current.Get(0, 100); if (chanceForShatter >= 15) return false; creep.AdjustStat(new StatAdjustment("Hp", "", -creep.GetStatValue("Hp"))); return true; }
private static bool CheckChance(Creep creep) { var chanceForShatter = Randomizer.Current.Get(0, 100); if (chanceForShatter >= 15) return false; creep.AdjustStat(new StatAdjustment("Hp", "", -creep.GetStatValue("Hp"))); return true; }