Ejemplo n.º 1
0
        public void AskForACard(List<Player> players, int myIndex, Deck stock, Value value)
        {
            //Ask the other players for a value. First add a line to the TextBox: "Joe asks
            // if anyone has a Queen". Then go through the list of players that was passed in
            //as a parameter and ask each player if he has any of the value (using his
            // DoYouHaveAny() method). He'll pass you a deck of cards - add them to my deck.
            // Keep track of how many cards were added. If there weren't any, you'll need
            // to deal yourself a card from the stock (which was also passed as a parameter),
            // add you'll have to add a line to the TextBox: "Joe had to draw from the stock"
            int TotalCount = 0;
            //int PlayerIndex = 0;
            this.textBoxOnForm.Text += this.Name + " asks if anyone has a " + value.ToString() + "\r\n";
            foreach (Player PlayerToAsk in players)
            {
                if (myIndex != players.IndexOf(PlayerToAsk))
                {

                    Deck getCards = PlayerToAsk.DoYouHaveAny(value);
                    if (getCards.Count > 0)
                    {
                        TotalCount += getCards.Count;
                        for (int i = getCards.Count; i > 0; i--)
                            cards.Add(getCards.Deal(i - 1));
                    }
                }

            }
            if (TotalCount == 0)
            {
                if(stock.Count > 0)
                    cards.Add(stock.Deal());
                this.textBoxOnForm.Text += this.Name + " had to draw from the stock" + "\r\n";
            }
        }
Ejemplo n.º 2
0
 public Player(string name, Random random, TextBox textBoxOnForm)
 {
     //The constructor for the Player class ininitializes four private fields, and then
     //adds a line to the TextBox control on the form that says, "Joe has just
     // joined the game" -but use the name in the private field, and don't forget to
     // add a line break at the end of every line you add to the TextBox.
     this.name = name;
     this.random = random;
     this.textBoxOnForm = textBoxOnForm;
     this.cards = new Deck(new List<Card>());
     this.textBoxOnForm.Text += this.name + " has just joined the game\r\n";
 }
Ejemplo n.º 3
0
 public Game(string playerName, IEnumerable<string> opponentNames, TextBox textBoxOnForm)
 {
     Random random = new Random();
     this.textBoxOnForm = textBoxOnForm;
     players = new List<Player>();
     players.Add(new Player(playerName, random, textBoxOnForm));
     foreach (string opponent in opponentNames)
     {
         players.Add(new Player(opponent, random, textBoxOnForm));
     }
     books = new Dictionary<Value, Player>();
     stock = new Deck();
     Deal();
     players[0].SortHand();
 }
Ejemplo n.º 4
0
 public Deck PullOutValues(Value value)
 {
     Deck deckToReturn = new Deck(new Card[] { });
     for (int i = cards.Count - 1; i >= 0; i--)
         if (cards[i].Value == value)
             deckToReturn.Add(Deal(i));
     return deckToReturn;
 }
Ejemplo n.º 5
0
 public void AskForACard(List<Player> players, int myIndex, Deck stock)
 {
     //Here's an overloaded version of AskForACard() -choose a random value
     //from the deck using GetRandomValue() and ask for it using AskForACard()
     AskForACard(players, myIndex, stock, GetRandomValue());
 }
Ejemplo n.º 6
0
 public void AskForACard(List <Player> players, int myIndex, Deck stock)
 {
     //Here's an overloaded version of AskForACard() -choose a random value
     //from the deck using GetRandomValue() and ask for it using AskForACard()
     AskForACard(players, myIndex, stock, GetRandomValue());
 }