Ejemplo n.º 1
0
        public static void LoadContent(ContentManager contentManager, int screenWidth, int screenHeight)
        {
            GameOverPicture = contentManager.Load<Texture2D>("GameOver");

            QuitButton2 = new Button(contentManager.Load<Texture2D>("QuitButton2"), 100, 75);
            QuitButton2.setPosition(new Vector2(screenWidth/2 - QuitButton2.size.X /2 , screenHeight/2 - QuitButton2.size.Y/2));
        }
Ejemplo n.º 2
0
        public static void LoadContent(ContentManager contentManager, int screenWidth, int screenHeight)
        {
            menuChess = contentManager.Load<Texture2D>("ChessMenu");

            PlayButton = new Button(contentManager.Load<Texture2D>("PlayButton"), 100, 75);
            PlayButton.setPosition(new Vector2(screenWidth / 2 - PlayButton.size.X / 2, screenHeight / 2 - 50));

            QuitButton = new Button(contentManager.Load<Texture2D>("QuitButton"), 100, 75);
            QuitButton.setPosition(new Vector2(screenWidth / 2 - QuitButton.size.X / 2, screenHeight / 2 + 50));
        }