Ejemplo n.º 1
0
        public bool StarveAnimal(string nname)
        {
            foreach (Animal a in Records)
            {
                if (String.Compare(a.NickName, nname, true) == 0)
                {
                    switch (a.State)
                    {
                    case State.Full:
                        a.State  = State.Hungry;
                        a.Health = Animal.MaxHealth(a.Kind);
                        break;

                    case State.Hungry:
                        a.State  = State.Ill;
                        a.Health = Animal.MaxHealth(a.Kind);
                        break;

                    case State.Ill:
                        if (--a.Health <= 0)
                        {
                            a.State = State.Dead;
                        }
                        break;

                    case State.Dead:
                        EraseAnimalIfDead(a.NickName);
                        // Console.WriteLine("Animal was removed: " + a.ToString());
                        return(true);

                    default:
                        Console.WriteLine("nothing to do with: " + a.ToString());
                        return(false);
                    }
                    Console.WriteLine("Animal's condicion worsened: " + a.ToString());
                    return(true);
                }
                if (String.Compare(a.NickName, nname, true) == 0)
                {
                    Console.WriteLine("Animal wasn't cured, because it wasn't ill: " + a.ToString());
                    return(false);
                }
            }
            Console.WriteLine("Animal not found " + nname);
            return(false);
        }
Ejemplo n.º 2
0
 public bool CureAnimal(string nname)
 {
     foreach (Animal a in Records)
     {
         if (String.Compare(a.NickName, nname, true) == 0 && a.State == State.Ill)
         {
             if (++a.Health >= Animal.MaxHealth(a.Kind))
             {
                 a.Health = Animal.MaxHealth(a.Kind);
                 a.State  = State.Hungry;
             }
             Console.WriteLine("Animal was cured: " + a.ToString());
             return(true);
         }
         if (String.Compare(a.NickName, nname, true) == 0)
         {
             Console.WriteLine("Animal wasn't cured, because it wasn't ill: " + a.ToString());
             return(false);
         }
     }
     Console.WriteLine("Animal not found " + nname);
     return(false);
 }