public static void Balance(double amount, bool add) { double newBalance = 0; List <User> list = new List <User>(); string result = JsonHandling.JsonRead("../../../Users.json"); dynamic dynJson = JsonConvert.DeserializeObject(result); foreach (var item in dynJson) { if (item.id == currentId && add) { newBalance = item.balance + amount; } else if (item.id == currentId && !add) { newBalance = item.balance - amount; LotteryDay.receivedMoney = LotteryDay.receivedMoney + amount; ReceivedMoney moneyObject = new ReceivedMoney(); moneyObject.receivedMoney = LotteryDay.receivedMoney; string jsonString2 = JsonConvert.SerializeObject(moneyObject, Formatting.Indented); JsonHandling.JsonWrite("../../../ReceivedMoney.json", jsonString2); } else { newBalance = item.balance; } User userOld = new User(); userOld.name = item.name; userOld.password = item.password; userOld.age = item.age; userOld.phone = item.phone; userOld.email = item.email; userOld.balance = newBalance; list.Add(userOld); } string jsonString = JsonConvert.SerializeObject(list, Formatting.Indented); JsonHandling.JsonWrite("../../../Users.json", jsonString); User.NextId = 0; }
public static void LotteryNumber() { LotteryDay receivedMoney = new LotteryDay(); double getMoneyValue = LotteryDay.ReceivedMoney(); if (getMoneyValue >= 10) { // guess the 5 numbers int[] zombieLottolineNumber = new int[5]; Random randomNumbers = new Random(); List <int> listNumbers = new List <int>(); int num; for (int round = 0; round < 5; round++) { do { num = randomNumbers.Next(1, 25); } while (listNumbers.Contains(num)); listNumbers.Add(num); zombieLottolineNumber[round] = num; } //Console.WriteLine("ZombieLotto line number: " + "{0}", string.Join(", ", zombieLottolineNumber)); zombieLottoLineNumber = zombieLottolineNumber; ReceivedMoney moneyObject = new ReceivedMoney(); moneyObject.receivedMoney = 0.0; string jsonString = JsonConvert.SerializeObject(moneyObject, Formatting.Indented); JsonHandling.JsonWrite("../../../ReceivedMoney.json", jsonString); AddToJson(); UserHistory.CheckNumbers(); } }
public static void SignUp(string signUpUsername, string signUpPassword, int signUpAge, string signUpPhone, string signUpEmail) { List <User> list = new List <User>(); string result = JsonHandling.JsonRead("../../../Users.json"); dynamic dynJson = JsonConvert.DeserializeObject(result); foreach (var item in dynJson) { User userOld = new User(); userOld.name = item.name; userOld.password = item.password; userOld.age = item.age; userOld.phone = item.phone; userOld.email = item.email; list.Add(userOld); } //-- New user account -- User user = new User(); user.name = signUpUsername; user.password = signUpPassword; user.age = signUpAge; user.age = signUpAge; user.phone = signUpPhone; user.email = signUpEmail; list.Add(user); //-- Writes all users into json file string jsonString = JsonConvert.SerializeObject(list, Formatting.Indented); JsonHandling.JsonWrite("../../../Users.json", jsonString); User.NextId = 0; }
public static void CheckNumbers() { string LotteryNumbers = JsonHandling.JsonRead("../../../LotteryDay.json"); string UserNumbers = JsonHandling.JsonRead("../../../UserLotteryNumbers.json"); //-- check status (false, true, null) -- List <UserChooseNumbers> List = new List <UserChooseNumbers>(); List <UserChooseNumbers> listJson = JsonConvert.DeserializeObject <List <UserChooseNumbers> >(UserNumbers); foreach (var item in listJson) { if (item.status == null) { List.Add(item); } } //-- fetch last object from LotteryDay.json & the numbers -- List <int> LotteryList = new List <int>(); List <LotteryDay> lineList = JsonConvert.DeserializeObject <List <LotteryDay> >(LotteryNumbers); LotteryDay lastObj = lineList[lineList.Count - 1]; for (int i = 0; i < lastObj.lineNumber.Length; i++) { LotteryList.Add(lastObj.lineNumber[i]); } List <UserChooseNumbers> finalList = new List <UserChooseNumbers>(); foreach (var item2 in listJson) { if (item2.status != null) { finalList.Add(item2); } } //-- compare the numbers -- foreach (var item in List) { int point = 0; bool?WinOrLose; for (int i = 0; i < item.userLotteryNumber.Length; i++) { for (int n = 0; n < LotteryList.Count; n++) { if (item.userLotteryNumber[i] == LotteryList[n]) { point++; } } } if (point == 5) { WinOrLose = true; } else { WinOrLose = false; } item.status = WinOrLose; finalList.Add(item); //Console.WriteLine(WinOrLose); //-- status change -- } string jsonString = JsonConvert.SerializeObject(finalList, Formatting.Indented); JsonHandling.JsonWrite("../../../UserLotteryNumbers.json", jsonString); }