Ejemplo n.º 1
0
        internal override async ValueTask SendAsync(
            long streamId,
            OutgoingFrame frame,
            bool fin,
            CancellationToken cancel)
        {
            var       data      = new List <ArraySegment <byte> >();
            var       ostr      = new OutputStream(Encoding, data);
            FrameType frameType = fin ? FrameType.StreamLast : FrameType.Stream;

            ostr.WriteByte((byte)frameType);
            OutputStream.Position sizePos = ostr.StartFixedLengthSize(4);
            ostr.WriteVarLong(streamId);
            OutputStream.Position ice2HeaderPos = ostr.Tail;
            if (frame is OutgoingRequestFrame requestFrame)
            {
                ostr.WriteByte((byte)Ice2Definitions.FrameType.Request);
            }
            else if (frame is OutgoingResponseFrame responseFrame)
            {
                ostr.WriteByte((byte)Ice2Definitions.FrameType.Response);
            }
            else
            {
                Debug.Assert(false);
                return;
            }
            ostr.WriteSize(frame.Size);
            int ice2HeaderSize = ostr.Tail.Offset - ice2HeaderPos.Offset;

            data[^ 1] = data[^ 1].Slice(0, ostr.Tail.Offset); // TODO: Shouldn't this be the job of ostr.Finish()?
Ejemplo n.º 2
0
 /// <summary>Sends the given frame on an existing stream.</summary>
 internal abstract ValueTask SendAsync(long streamId, OutgoingFrame frame, bool fin, CancellationToken cancel);