public void Enqueue(EndpointEntry ep, object obj) { Base.Current.Log.Add("PUSH DispatcherPrimitive: Message enqueued " + ep.endpoint); _messageQueue.Enqueue(new Entry { EndpointEntry = ep, Payload = obj }); }
public virtual object DoRegister([FromBody] EndpointEntry ep) { try { Current.PushDispatcher.Register(ep); return(true); } catch (Exception e) { Base.Current.Log.Add(e); return(false); } }
public virtual void Deregister(EndpointEntry ep) { }
public virtual void Send(EndpointEntry ep, object obj) { }