Ejemplo n.º 1
0
        public static ZaraEngine.StateManaging.ZaraEngineState GetState(IGameController gc)
        {
            var o = new StateManaging.ZaraEngineState();

            o.WorldTime = new DateTimeContract(gc.WorldTime.Value);

            o.Health    = (HealthControllerStateContract)gc.Health.GetState().ToContract();
            o.Inventory = (InventoryControllerStateContract)gc.Inventory.GetState().ToContract();
            o.Body      = (PlayerControllerStateContract)gc.Body.GetState().ToContract();

            return(o);
        }
Ejemplo n.º 2
0
        public static void RestoreState(IGameController gc, ZaraEngine.StateManaging.ZaraEngineState state, Action <DateTime> restoreWorldTime)
        {
            restoreWorldTime?.Invoke(state.WorldTime.ToDateTime());

            var inventoryData = new InventoryControllerStateSnippet(state.Inventory);
            var playerData    = new PlayerControllerStateSnippet(state.Body);

            playerData.SetInventoryData(inventoryData);

            gc.Health.RestoreState(new HealthControllerStateSnippet(state.Health));
            gc.Inventory.RestoreState(inventoryData);
            gc.Body.RestoreState(playerData);
        }