void Start() { faceUpGestureListner = FaceUpGestureController.INSTANCE; }
void Awake() { INSTANCE = this; text = GameObject.Find("Text").GetComponent <Text>(); }
void Start() { faceUpGestureListner = FaceUpGestureController.INSTANCE; }
void Awake() { INSTANCE = this; text = GameObject.Find("Text").GetComponent <Text>(); }