private static void CreateDeities() { Synergy Beauty = CreateSynergy(Enums.Synergy.Beauty, Enums.SynergyType.Deity, Enums.SynergyBuffTarget.AllAllies, 8, 16, 24); Synergy Chief = CreateSynergy(Enums.Synergy.Chief, Enums.SynergyType.Deity, Enums.SynergyBuffTarget.SynergyHolders, 8, 16, 24); Synergy Dragon = CreateSynergy(Enums.Synergy.Dragon, Enums.SynergyType.Deity, Enums.SynergyBuffTarget.SynergyHolders, 8, 9, 39); Synergy Earth = CreateSynergy(Enums.Synergy.Earth, Enums.SynergyType.Deity, Enums.SynergyBuffTarget.SynergyHolders, 8, 16); Synergy Harvest = CreateSynergy(Enums.Synergy.Harvest, Enums.SynergyType.Deity, Enums.SynergyBuffTarget.SynergyHolders, 8, 16, 24); Synergy Hunt = CreateSynergy(Enums.Synergy.Hunt, Enums.SynergyType.Deity, Enums.SynergyBuffTarget.SynergyHolders, 8, 16); Synergy Thunder = CreateSynergy(Enums.Synergy.Thunder, Enums.SynergyType.Deity, Enums.SynergyBuffTarget.SynergyHolders, 8, 16, 24); Synergy Trickster = CreateSynergy(Enums.Synergy.Trickster, Enums.SynergyType.Deity, Enums.SynergyBuffTarget.SynergyHolders, 1); Synergy Underworld = CreateSynergy(Enums.Synergy.Underworld, Enums.SynergyType.Deity, Enums.SynergyBuffTarget.AllAllies, 13, 26); Synergy War = CreateSynergy(Enums.Synergy.War, Enums.SynergyType.Deity, Enums.SynergyBuffTarget.SynergyHolders, 8, 16, 24); Synergy Water = CreateSynergy(Enums.Synergy.Water, Enums.SynergyType.Deity, Enums.SynergyBuffTarget.SynergyHolders, 8, 16, 24); Synergy Wisdom = CreateSynergy(Enums.Synergy.Wisdom, Enums.SynergyType.Deity, Enums.SynergyBuffTarget.AllAllies, 8, 16, 24); }
private static void CreateMythologies() { Synergy Aztec = CreateSynergy(Enums.Synergy.Aztec, Enums.SynergyType.Mythology, Enums.SynergyBuffTarget.SynergyHolders, 13); Synergy Celtic = CreateSynergy(Enums.Synergy.Celtic, Enums.SynergyType.Mythology, Enums.SynergyBuffTarget.SynergyHolders, 8, 16, 24); Synergy Chinese = CreateSynergy(Enums.Synergy.Chinese, Enums.SynergyType.Mythology, Enums.SynergyBuffTarget.SynergyHolders, 13); Synergy Egyptian = CreateSynergy(Enums.Synergy.Egyptian, Enums.SynergyType.Mythology, Enums.SynergyBuffTarget.SynergyHolders, 8, 16, 24); Synergy Greek = CreateSynergy(Enums.Synergy.Greek, Enums.SynergyType.Mythology, Enums.SynergyBuffTarget.SynergyHolders, 8, 16, 24); Synergy Hindu = CreateSynergy(Enums.Synergy.Hindu, Enums.SynergyType.Mythology, Enums.SynergyBuffTarget.SynergyHolders, 8, 16, 24); Synergy Japanese = CreateSynergy(Enums.Synergy.Japanese, Enums.SynergyType.Mythology, Enums.SynergyBuffTarget.SynergyHolders, 8, 24); Synergy Maya = CreateSynergy(Enums.Synergy.Maya, Enums.SynergyType.Mythology, Enums.SynergyBuffTarget.SynergyHolders, 8, 16, 24); Synergy Norse = CreateSynergy(Enums.Synergy.Norse, Enums.SynergyType.Mythology, Enums.SynergyBuffTarget.SynergyHolders, 13); Synergy Sumerian = CreateSynergy(Enums.Synergy.Sumerian, Enums.SynergyType.Mythology, Enums.SynergyBuffTarget.SynergyHolders, 8, 16, 24); Synergy Voodoo = CreateSynergy(Enums.Synergy.Voodoo, Enums.SynergyType.Mythology, Enums.SynergyBuffTarget.SynergyHolders, 13); }
private static Synergy CreateSynergy(Enums.Synergy synergy, Enums.SynergyType type, Enums.SynergyBuffTarget target, int stage1, int stage2 = 0, int stage3 = 0) { Synergy newSynergy = new Synergy(synergy, type, target, stage1, stage2, stage3); Synergies[(int)synergy] = newSynergy; return(newSynergy); }