internal override void Deserialize(Deserializer ds) { base.Deserialize(ds); MinZ = ds.GetDouble(); MaxZ = ds.GetDouble(); ZLabel = ds.GetString(); }
internal virtual void Deserialize(Deserializer ds) { Title = ds.GetString(); ShowLegend = ds.GetBoolean(); LegendBackground = ds.GetString(); LegendLineColor = ds.GetString(); LegendLineWidth = ds.GetDouble(); LegendPosition = (LegendPosition)ds.GetInt(); XLabel = ds.GetString(); YLabel = ds.GetString(); Gridlines = ds.GetBoolean(); MinorGridlines = ds.GetBoolean(); MinX = ds.GetDouble(); MaxX = ds.GetDouble(); MinY = ds.GetDouble(); MaxY = ds.GetDouble(); }
internal void Deserialize(Deserializer ds) { Label = ds.GetString(); Color = ds.GetString(); ShowLabel = ds.GetBoolean(); Symbol = (PointSymbol)ds.GetInt(); LineWidth = ds.GetDouble(); Lines = ds.GetBoolean(); }
internal virtual void Deserialize(Deserializer ds) { Text = ds.GetString(); X = ds.GetDouble(); Y = ds.GetDouble(); }
internal virtual void Deserialize(Deserializer ds) { Text = ds.GetString(); X = ds.GetDouble(); Y = ds.GetDouble(); }
internal override void Deserialize(Deserializer ds) { base.Deserialize(ds); MinZ = ds.GetDouble(); MaxZ = ds.GetDouble(); ZLabel = ds.GetString(); }
internal virtual void Deserialize(Deserializer ds) { Title = ds.GetString(); ShowLegend = ds.GetBoolean(); LegendBackground = ds.GetString(); LegendLineColor = ds.GetString(); LegendLineWidth = ds.GetDouble(); LegendPosition = (LegendPosition)ds.GetInt(); XLabel = ds.GetString(); YLabel = ds.GetString(); Gridlines = ds.GetBoolean(); MinorGridlines = ds.GetBoolean(); MinX = ds.GetDouble(); MaxX = ds.GetDouble(); MinY = ds.GetDouble(); MaxY = ds.GetDouble(); }