Ejemplo n.º 1
0
        public GraphicsDeviceControl()
        {
            // Don't initialize the graphics device if we are running in the designer.
            if (!DesignMode)
            {
                graphicsDeviceService = GraphicsDeviceService.AddRef(Handle,
                                                                     ClientSize.Width,
                                                                     ClientSize.Height);

                // Register the service, so components like ContentManager can find it.
                services.AddService<IGraphicsDeviceService>(graphicsDeviceService);

                // We used to just invalidate on idle, which ate up the CPU.
                // Instead, I'm going to put it on a 30 fps timer
                //Application.Idle += delegate { Invalidate(); };
                mTimer = new Timer();
                // If the user hasn't set DesiredFramesPerSecond
                // this will just set it to 30 and it will set the
                // interval.  If the user has, then this will use the
                // custom value set.
                DesiredFramesPerSecond = mDesiredFramesPerSecond;
                mTimer.Tick += delegate { Invalidate(); };
                mTimer.Start();

                // Give derived classes a chance to initialize themselves.
                Initialize();
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Gets a reference to the singleton instance.
        /// </summary>
        public static GraphicsDeviceService AddRef(IntPtr windowHandle,
                                                   int width, int height)
        {
            // Increment the "how many controls sharing the device" reference count.
            if (Interlocked.Increment(ref referenceCount) == 1)
            {
                // If this is the first control to start using the
                // device, we must create the singleton instance.
                singletonInstance = new GraphicsDeviceService(windowHandle,
                                                              width, height);
            }

            return singletonInstance;
        }
Ejemplo n.º 3
0
        /// <summary>
        /// Gets a reference to the singleton instance.
        /// </summary>
        public static GraphicsDeviceService AddRef(IntPtr windowHandle,
                                                   int width, int height)
        {
            // Increment the "how many controls sharing the device" reference count.
            if (Interlocked.Increment(ref referenceCount) == 1)
            {
                // If this is the first control to start using the
                // device, we must create the singleton instance.
                singletonInstance = new GraphicsDeviceService(windowHandle,
                                                              width, height);
            }

            return(singletonInstance);
        }
Ejemplo n.º 4
0
        /// <summary>
        /// Disposes the control.
        /// </summary>
        protected override void Dispose(bool disposing)
        {
            if (graphicsDeviceService != null)
            {
                graphicsDeviceService.Release(disposing);
                graphicsDeviceService = null;
            }

            base.Dispose(disposing);
        }