public void ConfirmVehicleModificationEvent(Client player, int slot, int mod) { // Get the vehicle's id int vehicleId = player.Vehicle.GetData(EntityData.VEHICLE_ID); // Get player's product amount int playerId = player.GetData(EntityData.PLAYER_SQL_ID); var item = Globals.GetPlayerItemModelFromHash(playerId, Constants.ITEM_HASH_BUSINESS_PRODUCTS); // Calculate the cost for the tunning var totalProducts = Constants.TUNNING_PRICE_LIST.Where(x => x.slot == slot).First().products; if (item != null && item.amount >= totalProducts) { // Add component to database var tunningModel = new TunningModel(); { tunningModel.slot = slot; tunningModel.component = mod; tunningModel.vehicle = vehicleId; } Task.Factory.StartNew(() => { tunningModel.id = DBMechanicCommands.AddTunning(tunningModel); tunningList.Add(tunningModel); // Remove consumed products item.amount -= totalProducts; // Update the amount into the database Database.UpdateItem(item); // Confirmation message player.SendChatMessage(Constants.COLOR_INFO + InfoRes.vehicle_tunning); }); } else { var message = string.Format(ErrRes.not_required_products, totalProducts); player.SendChatMessage(Constants.COLOR_ERROR + message); } }
public void LoadRuningList() { tunningList = DBMechanicCommands.LoadAllTunning(); }