Ejemplo n.º 1
0
        public Projectile CreateProjectile(ProjectileType projectileType, int?index)
        {
            if (this.Delegate == null)
            {
                throw new Exception("No Delegate");
            }

            Projectile projectile = null;

            switch (projectileType)
            {
            case ProjectileType.Cannonball:
                projectile = TrailBallProjectile.Create(this.cannonball, index, this.Delegate.GameDefinitions);
                break;

            // Add other projectile types here as needed
            case ProjectileType.Chicken:
                projectile = ChickenProjectile.Create(this.chicken, index, this.Delegate.GameDefinitions);
                break;

            default:
                throw new Exception("Trying to get .none projectile");
            }

            projectile.AddComponent(new RemoveWhenFallenComponent());
            return(projectile);
        }
Ejemplo n.º 2
0
        private void SetProjectileOnCatapult(Catapult catapult, ProjectileType projectileType)
        {
            if (this.Delegate == null)
            {
                throw new Exception("No delegate");
            }

            var projectile = TrailBallProjectile.Create(this.dummyBall.Clone());

            projectile.IsAlive = true;
            projectile.Team    = catapult.Team;

            if (projectile.PhysicsNode == null)
            {
                throw new Exception("Projectile has no physicsNode");
            }

            projectile.PhysicsNode.PhysicsBody = null;
            this.Delegate.AddNodeToLevel(projectile.PhysicsNode);

            catapult.SetProjectileType(projectileType, projectile.ObjectRootNode);
        }