Ejemplo n.º 1
0
        private static void ParseBuildCommandLine(ref UwpBuildInfo buildInfo)
        {
            IBuildInfo iBuildInfo = buildInfo;

            UnityPlayerBuildTools.ParseBuildCommandLine(ref iBuildInfo);

            string[] arguments = Environment.GetCommandLineArgs();

            for (int i = 0; i < arguments.Length; ++i)
            {
                switch (arguments[i])
                {
                case "-buildAppx":
                    buildInfo.BuildAppx = true;
                    break;

                case "-rebuildAppx":
                    buildInfo.RebuildAppx = true;
                    break;
                }
            }
        }