Initialize() static public method

static public Initialize ( Compositor compositor ) : void
compositor Compositor
return void
Ejemplo n.º 1
0
        public CompositionList()
        {
            this.InitializeComponent();

            this.Loaded   += CompositionList_Loaded;
            this.Unloaded += CompositionList_Unloaded;

            // Get the current compositor
            _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor;
            SurfaceLoader.Initialize(_compositor);

            //
            // Create the lights
            //
            _ambientLight = _compositor.CreateAmbientLight();
            _pointLight   = _compositor.CreatePointLight();
            _distantLight = _compositor.CreateDistantLight();
            _spotLight    = _compositor.CreateSpotLight();
        }
Ejemplo n.º 2
0
        public CompositionImage()
        {
            this.DefaultStyleKey = typeof(CompositionImage);
            this.Background      = new SolidColorBrush(Colors.Transparent);
            this._stretchMode    = CompositionStretch.Uniform;
            this.Loading        += CompImage_Loading;
            this.Unloaded       += CompImage_Unloaded;
            this.SizeChanged    += CompImage_SizeChanged;

            _compositor = ElementCompositionPreview.GetElementVisual(this).Compositor;

            // Intialize the statics as needed
            if (!_staticsInitialized)
            {
                _defaultPlaceholderBrush = _compositor.CreateColorBrush(Colors.DarkGray);

                TimeSpan duration = TimeSpan.FromMilliseconds(1000);
                _fadeOutAnimation = _compositor.CreateScalarKeyFrameAnimation();
                _fadeOutAnimation.InsertKeyFrame(0, 1);
                _fadeOutAnimation.InsertKeyFrame(1, 0);
                _fadeOutAnimation.Duration = duration;

                _scaleAnimation = _compositor.CreateVector2KeyFrameAnimation();
                _scaleAnimation.InsertKeyFrame(0, new Vector2(1.25f, 1.25f));
                _scaleAnimation.InsertKeyFrame(1, new Vector2(1, 1));
                _scaleAnimation.Duration = duration;

                _staticsInitialized = true;
            }

            // Initialize the surface loader if needed
            if (!SurfaceLoader.IsInitialized)
            {
                SurfaceLoader.Initialize(ElementCompositionPreview.GetElementVisual(this).Compositor);
            }

            _placeholderDelay = TimeSpan.FromMilliseconds(50);
            _surfaceBrush     = _compositor.CreateSurfaceBrush(null);
        }