Ejemplo n.º 1
0
        public async Task<GamesViewModel> Fill(League league)
        {
            League = league.Name;
            Games = await _db.Games.Where(x => x.LeagueId == league.Id).OrderByDescending(x => x.Date).Select(x => new Game
            {
                Id = x.Id,
                Date = x.Date,
                RedScore = x.RedScore,
                BlueScore = x.BlueScore
            }).ToListAsync();

            var allPlayers = await _db.Players.Where(x => x.LeagueId == league.Id).Select(x => new
            {
                x.Id,
                x.Name
            }).ToListAsync();

            foreach (var game in Games)
            {
                var positions = await _db.PlayerPositions.Where(x => x.GameId == game.Id).ToListAsync();
                game.RedPlayers = positions.Where(x => x.IsRedPosition).Select(x => allPlayers.Single(y => y.Id == x.PlayerId).Name).Aggregate("", (seed, value) => seed + ", " + value).Trim(',', ' ');
                game.BluePlayers = positions.Where(x => x.IsBluePosition)
                    .Select(x => allPlayers.Single(y => y.Id == x.PlayerId).Name)
                    .Aggregate("", (seed, value) => seed + ", " + value)
                    .Trim(',', ' ');
            }

            return this;
        }
Ejemplo n.º 2
0
 //TODO: All these methods should move to a dedicated service
 public async Task<PostScoreViewModel> Save(League league, Db db)
 {
     if (!BluePlayer.IsNoE() && !RedPlayer.IsNoE())
     {
         await SavePlayerScore(league, db);
     }
     else
     {
         await SaveTeamScore(league, db);
     }
     return this;
 }
Ejemplo n.º 3
0
 private async Task<Models.Player> GetOrCreatePlayer(string name, League league, Db db)
 {
     var playerQuery = db.Players.Where(x => x.LeagueId == league.Id);
     var player = await playerQuery.FirstOrDefaultAsync(x => x.Name.Equals(name, StringComparison.CurrentCultureIgnoreCase));
     if (player == null)
     {
         player = new Models.Player
         {
             LeagueId = league.Id,
             Name = name
         };
         db.Players.Add(player);
         await db.SaveChangesAsync();
     }
     return player;
 }
Ejemplo n.º 4
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        private async Task SavePlayerScore(League league, Db db)
        {
            if (BluePlayerScore <= 0 && RedPlayerScore <= 0)
            {
                throw new Exception("Invalid scores, both must be greater zero.");
            }
            if (BluePlayer.IsNoE() || RedPlayer.IsNoE())
            {
                throw new Exception("One or more player names empty.");
            }

            var bluePlayer = await GetOrCreatePlayer(BluePlayer, league, db);
            var redPlayer = await GetOrCreatePlayer(RedPlayer, league, db);
            var game = await CreateGame(RedPlayerScore, BluePlayerScore, league, db);

            await CreatePosition(game, redPlayer, PlayerPositionTypes.Red, db);
            await CreatePosition(game, bluePlayer, PlayerPositionTypes.Blue, db);
        }
Ejemplo n.º 5
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 private async Task<Game> CreateGame(int redScore, int blueScore, League league, Db db)
 {
     var game = new Game
     {
         BlueScore = blueScore,
         RedScore = redScore,
         Date = DateTime.UtcNow,
         LeagueId = league.Id
     };
     db.Games.Add(game);
     await db.SaveChangesAsync();
     return game;
 }
Ejemplo n.º 6
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        public async Task<LeagueStatisticsViewModel> Fill(League league)
        {
            daysForStatistics = _settings.DaysForStatistics;

            var gamesQuery = _db.Games.AsNoTracking().Where(x => x.LeagueId == league.Id);
            var date = DateTime.UtcNow.Date.AddDays(-_settings.DaysForStatistics);
            gamesQuery = gamesQuery.Where(x => x.Date >= date);

            // EF7 beta4 does not support navigation properties in queries yet
            // this complicates the code a lot, because we need joins :(

            var players = new List<Player>();
            var teams = new List<Team>();
            var redPlayerIds = new List<int>();
            var bluePlayerIds = new List<int>();
            var goalDifferences = new List<int>();

            foreach (var game in await gamesQuery.ToListAsync())
            {
                // league stats
                games++;
                if (game.BlueWins)
                {
                    blueWins++;
                }
                else if (game.RedWins)
                {
                    redWins++;
                }
                blueGoals += game.BlueScore;
                redGoals += game.RedScore;
                goalDifferences.Add(Math.Max(game.BlueScore, game.RedScore) - Math.Min(game.BlueScore, game.RedScore));

                var positions = await (from position in _db.PlayerPositions.AsNoTracking()
                    join player in _db.Players.AsNoTracking() on position.PlayerId equals player.Id
                    where position.GameId == game.Id
                    select new
                    {
                        position.Position,
                        Player = player
                    }).ToListAsync();

                // player stats
                foreach (var position in positions)
                {
                    var player = players.FirstOrDefault(x => x.Equals(position.Player));
                    if (player == null)
                    {
                        player = Player.Create(position.Player);
                        players.Add(player);
                    }

                    if (position.Position == PlayerPositionTypes.Blue || position.Position == PlayerPositionTypes.BlueDefense || position.Position == PlayerPositionTypes.BlueOffense)
                    {
                        bluePlayerIds.Add(position.Player.Id);
                    }
                    else if (position.Position == PlayerPositionTypes.Red || position.Position == PlayerPositionTypes.RedDefense || position.Position == PlayerPositionTypes.RedOffense)
                    {
                        redPlayerIds.Add(position.Player.Id);
                    }

                    // don't count ties
                    if (game.BlueWins && (position.Position == PlayerPositionTypes.Blue || position.Position == PlayerPositionTypes.BlueDefense || position.Position == PlayerPositionTypes.BlueOffense))
                    {
                        player.wins++;
                    }
                    else if (game.RedWins && (position.Position == PlayerPositionTypes.Red || position.Position == PlayerPositionTypes.RedDefense || position.Position == PlayerPositionTypes.RedOffense))
                    {
                        player.wins++;
                    }
                    else if (game.RedWins &&
                             (position.Position == PlayerPositionTypes.Blue || position.Position == PlayerPositionTypes.BlueDefense || position.Position == PlayerPositionTypes.BlueOffense))
                    {
                        player.losses++;
                    }
                    else if (game.BlueWins &&
                             (position.Position == PlayerPositionTypes.Red || position.Position == PlayerPositionTypes.RedDefense || position.Position == PlayerPositionTypes.RedOffense))
                    {
                        player.losses++;
                    }
                }

                // team stats
                if (positions.Count(x => x.Position == PlayerPositionTypes.BlueDefense) == 1
                    && positions.Count(x => x.Position == PlayerPositionTypes.BlueOffense) == 1
                    && positions.Count(x => x.Position == PlayerPositionTypes.RedDefense) == 1
                    && positions.Count(x => x.Position == PlayerPositionTypes.RedOffense) == 1)
                {
                    var redOffense = players.Single(x => x.id == positions.Single(y => y.Position == PlayerPositionTypes.RedOffense).Player.Id);
                    var redDefense = players.Single(x => x.id == positions.Single(y => y.Position == PlayerPositionTypes.RedDefense).Player.Id);
                    var blueOffense = players.Single(x => x.id == positions.Single(y => y.Position == PlayerPositionTypes.BlueOffense).Player.Id);
                    var blueDefense = players.Single(x => x.id == positions.Single(y => y.Position == PlayerPositionTypes.BlueDefense).Player.Id);

                    var redTeam = teams.FirstOrDefault(x => x.Equals(redOffense, redDefense));
                    if (redTeam == null)
                    {
                        redTeam = Team.Create(redOffense, redDefense);
                        teams.Add(redTeam);
                    }
                    var blueTeam = teams.FirstOrDefault(x => x.Equals(blueOffense, blueDefense));
                    if (blueTeam == null)
                    {
                        blueTeam = Team.Create(blueOffense, blueDefense);
                        teams.Add(blueTeam);
                    }

                    if (game.BlueWins)
                    {
                        redTeam.losses++;
                        blueTeam.wins++;
                    }
                    else if (game.RedWins)
                    {
                        redTeam.wins++;
                        blueTeam.losses++;
                    }
                }
            }


            redPlayers = redPlayerIds.Distinct().Count();
            bluePlayers = bluePlayerIds.Distinct().Count();
            bestPlayers = players.OrderByDescending(x => x.rank).Take(5).ToList();
            worstPlayers = players.OrderBy(x => x.rank).Take(5).ToList();
            bestTeams = teams.OrderByDescending(x => x.rank).Take(3).ToList();
            worstTeams = teams.OrderBy(x => x.rank).Take(3).ToList();

            if (goalDifferences.Any())
            {
                goalDifference = goalDifferences.Average(x => x);
            }

            var mostActivePlayerEntity = players.OrderByDescending(x => x.losses + x.wins).FirstOrDefault();
            mostActivePlayer = mostActivePlayerEntity != null ? mostActivePlayerEntity.name : "";

            return this;
        }
Ejemplo n.º 7
0
        public IndexViewModel Fill(League league)
        {
            Name = league.Name;

            return this;
        }