private void MoveWestButton_Click(object sender, RoutedEventArgs e)
 {
     if (WestLocation.Text == "Location Not Accessible")
     {
         MessageBox.Text = "Selected Location is Not Accessible";
     }
     else
     {
         _gameSessionViewModel.MoveWest();
         CurrentLocationName.Text = _gameSessionViewModel.CurrentLocationName;
         MessageBox.Text          = _gameSessionViewModel.CurrentLocation.Message;
     }
 }
 private void WestTravelButton_Click(object sender, RoutedEventArgs e)
 {
     _gameSessionViewModel.MoveWest();
 }
 private void MoveWestButton_Click(object sender, RoutedEventArgs e)
 {
     _gameSessionViewModel.MoveWest();
     CurrentLocationName.Text = _gameSessionViewModel.CurrentLocationName;
 }