Ejemplo n.º 1
0
 /// <summary>
 /// Upload the geometry to the given vertex buffer and index buffer
 /// </summary>
 /// <param name="vbo">The vertex buffer used for rendering</param>
 /// <param name="ibo">The index buffer used for rendering</param>
 public void Upload(VertexBuffer <TVertex> vbo, IndexBuffer ibo)
 {
     vbo.Upload(mesh.vertices);
     if (indices != null && ibo != null)
     {
         ibo.Upload((indices as Indices).IndexArray);
     }
     NeedsUpdate = false;
 }
Ejemplo n.º 2
0
 public void Upload(IndexBuffer ibo)
 {
     ibo.Upload(indices);
 }