protected override void LoadContent() { base.LoadContent(); ScreenManager.ChangeScreen(HotLoaderScreen); HotLoader.CompileProject(); HotLoader.LoadDll(); IsReadyToUpdate = true; }
public HotLoaderGame(HotLoader hl, bool preferWayland = false) : base(preferWayland) { HotLoader = hl; IsMouseVisible = true; }
public HotLoaderGame(HotLoader hl) { HotLoader = hl; IsMouseVisible = true; }