private void OnEnable()
        {
            LegionfallBuildingPanel[] componentsInChildren = this.m_content.gameObject.GetComponentsInChildren <LegionfallBuildingPanel>(true);
            for (int i = 0; i < (int)componentsInChildren.Length; i++)
            {
                UnityEngine.Object.Destroy(componentsInChildren[i].gameObject);
            }
            LegionfallBuildingPanel legionfallBuildingPanel = UnityEngine.Object.Instantiate <LegionfallBuildingPanel>(this.m_legionfallBuildingPanelPrefab);

            legionfallBuildingPanel.InitPanel(1, 46277);
            legionfallBuildingPanel.transform.SetParent(this.m_content, false);
            LegionfallBuildingPanel legionfallBuildingPanel1 = UnityEngine.Object.Instantiate <LegionfallBuildingPanel>(this.m_legionfallBuildingPanelPrefab);

            legionfallBuildingPanel1.InitPanel(3, 46735);
            legionfallBuildingPanel1.transform.SetParent(this.m_content, false);
            LegionfallBuildingPanel legionfallBuildingPanel2 = UnityEngine.Object.Instantiate <LegionfallBuildingPanel>(this.m_legionfallBuildingPanelPrefab);

            legionfallBuildingPanel2.InitPanel(4, 46736);
            legionfallBuildingPanel2.transform.SetParent(this.m_content, false);
        }
Ejemplo n.º 2
0
        private void OnEnable()
        {
            LegionfallBuildingPanel[] componentsInChildren = this.m_content.gameObject.GetComponentsInChildren <LegionfallBuildingPanel>(true);
            foreach (LegionfallBuildingPanel legionfallBuildingPanel in componentsInChildren)
            {
                Object.Destroy(legionfallBuildingPanel.gameObject);
            }
            LegionfallBuildingPanel legionfallBuildingPanel2 = Object.Instantiate <LegionfallBuildingPanel>(this.m_legionfallBuildingPanelPrefab);

            legionfallBuildingPanel2.InitPanel(1, 46277);
            legionfallBuildingPanel2.transform.SetParent(this.m_content, false);
            LegionfallBuildingPanel legionfallBuildingPanel3 = Object.Instantiate <LegionfallBuildingPanel>(this.m_legionfallBuildingPanelPrefab);

            legionfallBuildingPanel3.InitPanel(3, 46735);
            legionfallBuildingPanel3.transform.SetParent(this.m_content, false);
            LegionfallBuildingPanel legionfallBuildingPanel4 = Object.Instantiate <LegionfallBuildingPanel>(this.m_legionfallBuildingPanelPrefab);

            legionfallBuildingPanel4.InitPanel(4, 46736);
            legionfallBuildingPanel4.transform.SetParent(this.m_content, false);
        }