Ejemplo n.º 1
0
        public void mutate()
        {
            //Console.WriteLine("Mutating a horrible monster!");
            // Randomly relocate a city in the route
            int randCityIndex = rnd.Next() % this.route.Count;
            int randCity      = this.route[randCityIndex];

            this.route.Remove(randCity);
            int randLocation = rnd.Next() % this.route.Count;

            this.route.Insert(randLocation, randCity);

            // construct a new TSPSolution from the mutated route
            ArrayList solution = new ArrayList();

            for (int i = 0; i < route.Count; i++)
            {
                solution.Add(Cities[route[i]]);
            }
            TSPSolution tspSolution = new TSPSolution(solution);

            this.solution = tspSolution;
            // create new mutated child and replace this child
            for (int i = 0; i < this.route.Count; i++)
            {
                if (i + 1 == this.route.Count)
                {
                    links[this.route[i]] = this.route[0];
                }
                else
                {
                    links[this.route[i]] = this.route[i + 1];
                }
            }
        }
Ejemplo n.º 2
0
        public GSCitizen(List <int> route)
        {
            GSCitizen.citizenCount++;
            this.route = route;
            this.links = new int[Cities.Length];

            ArrayList solution = new ArrayList();

            for (int i = 0; i < route.Count; i++)
            {
                if (i + 1 == route.Count)
                {
                    links[route[i]] = route[0];
                }
                else
                {
                    links[route[i]] = route[i + 1];
                }
                solution.Add(Cities[route[i]]);
            }
            this.solution = new TSPSolution(solution);
        }