public Player assignColor(Player p1, Player p2) { Random rnd = new Random(); int n = rnd.Next(0, 2); if (n == 0) { p1.setColor(Color.Black); p2.setColor(Color.White); return(p1); } else { p1.setColor(Color.White); p2.setColor(Color.Black); return(p2); } }//method