Ejemplo n.º 1
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            switch (Length)
            {
            case LengthEnum.Short:
                m_actorMeshes = WResourceManager.LoadActorResource("Ladder 0");
                break;

            case LengthEnum.Medium:
                m_actorMeshes = WResourceManager.LoadActorResource("Ladder 1");
                break;

            case LengthEnum.Long:
                m_actorMeshes = WResourceManager.LoadActorResource("Ladder 2");
                break;

            case LengthEnum.Very_Long:
                m_actorMeshes = WResourceManager.LoadActorResource("Ladder 3");
                break;

            case LengthEnum.Very_Short:
                m_actorMeshes = WResourceManager.LoadActorResource("Ladder 4");
                break;

            default:
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
                break;
            }
        }
Ejemplo n.º 2
0
        private void UpdateActorMeshFromNameProperty()
        {
            TStringPropertyValue stringProperty = m_namePropertyValueCache as TStringPropertyValue;

            if (stringProperty != null)
            {
                //m_actorMesh = WResourceManager.LoadActorByName((string)stringProperty.GetValue());
                if (m_actorMesh != null)
                {
                    // Create and set up some initial lighting options so character's aren't drawn super brightly
                    // until we support actually loading room environment lighting and apply it (see below).
                    var lightPos       = new Vector4(250, 200, 250, 0);
                    var mainLight      = new JStudio.OpenGL.GXLight(lightPos, -lightPos.Normalized(), new Vector4(1, 0, 1, 1), new Vector4(1.075f, 0, 0, 0), new Vector4(1.075f, 0, 0, 0));
                    var secondaryLight = new JStudio.OpenGL.GXLight(lightPos, -lightPos.Normalized(), new Vector4(0, 0, 1, 1), new Vector4(1.075f, 0, 0, 0), new Vector4(1.075f, 0, 0, 0));

                    Quaternion lightRot    = Quaternion.FromAxisAngle(Vector3.UnitY, (float)Math.PI / 2f);
                    Vector3    newLightPos = Vector3.Transform(new Vector3(-500, 0, 0), lightRot) + new Vector3(0, 50, 0);

                    secondaryLight.Position = new Vector4(newLightPos, 0);

                    m_actorMesh.SetHardwareLight(0, mainLight);
                    m_actorMesh.SetHardwareLight(1, secondaryLight);
                    m_actorMesh.SetTextureOverride("ZBtoonEX", "resources/textures/ZBtoonEX.png");
                    m_actorMesh.SetTextureOverride("ZAtoon", "resources/textures/ZAtoon.png");

                    m_objRender = null;
                }
            }

            if (m_actorMesh == null)
            {
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new Vector4(1, 1, 1, 1));
            }
        }
Ejemplo n.º 3
0
        public override void PostLoad()
        {
            base.PostLoad();
            string model_path = "resources/models/foliage/bush.obj";

            m_objRender = WResourceManager.LoadObjResource(model_path, new OpenTK.Vector4(1, 1, 1, 1), true, false, TextureWrapMode.MirroredRepeat);
        }
Ejemplo n.º 4
0
        public override void PostLoad()
        {
            Transform.LocalScale = new Vector3(Transform.LocalScale.X, Transform.LocalScale.Y, Transform.LocalScale.X);
            m_objRender          = WResourceManager.LoadObjResource("resources/editor/EditorCylinder.obj", new OpenTK.Vector4(1f, 1f, 0f, 1f), true);

            m_MessageReference = new MessageReference((ushort)MessageID);
        }
Ejemplo n.º 5
0
 public override void PostLoad()
 {
     base.PostLoad();
     m_RegionAreaModel     = WResourceManager.LoadObjResource("resources/editor/EditorSphere_Trigger.obj", new OpenTK.Vector4(1f, 0.7f, 0.4f, 1f), true, false);
     VisualScaleMultiplier = new Vector3(1.5f, 1.5f, 1.5f);
     UpdateModel();
 }
Ejemplo n.º 6
0
        public override void PostLoad()
        {
            m_RegionAreaModel = WResourceManager.LoadObjResource("resources/editor/EditorCylinder.obj", new Vector4(1f, 1f, 0f, 1f), true, false);
            m_objRender       = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new Vector4(1f, 1f, 0f, 1f));

            m_MessageReference = new MessageReference((ushort)MessageID);
        }
Ejemplo n.º 7
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            switch (Type)
            {
            case TypeEnum.Raft:
                m_actorMeshes = WResourceManager.LoadActorResource("Raft");
                break;

            case TypeEnum.Beedles_Shop_Ship:
                m_actorMeshes = WResourceManager.LoadActorResource("Beedle's Shop Ship");
                break;

            case TypeEnum.Submarine:
                m_actorMeshes = WResourceManager.LoadActorResource("Submarine");
                break;

            case TypeEnum.Beedles_Special_Shop_Ship:
                m_actorMeshes = WResourceManager.LoadActorResource("Beedle's Special Shop Ship");
                break;

            case TypeEnum.Salvage_Corp_Ship:
                m_actorMeshes = WResourceManager.LoadActorResource("Salvage Corp Ship");
                break;

            default:
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
                break;
            }
        }
Ejemplo n.º 8
0
        public void UpdateModel()
        {
            m_brazierModel = null;
            m_objRender    = null;
            m_actorMeshes  = null;
            if (HasBrazier())
            {
                if (IsWooden)
                {
                    m_actorMeshes = WResourceManager.LoadActorResource("Wooden Torch");
                }
                else
                {
                    m_actorMeshes = WResourceManager.LoadActorResource("Golden Torch");
                }
            }
            if (m_actorMeshes == null)
            {
                m_actorMeshes = new List <J3D>();
            }

            if (m_actorMeshes.Count > 0)
            {
                m_brazierModel = m_actorMeshes[0];
            }
            else
            {
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1, 1, 1, 1));
            }
        }
Ejemplo n.º 9
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            switch (BehaviorType)
            {
            case BehaviorTypeEnum.Shoots_Fireballs:
                m_actorMeshes = WResourceManager.LoadActorResource("Fireball-Shooting Wizzrobe");
                break;

            case BehaviorTypeEnum.Spawns_Enemies_and_Shoots_Fireballs:
                m_actorMeshes = WResourceManager.LoadActorResource("Spawner Wizzrobe");
                break;

            case BehaviorTypeEnum.Miniboss:
                m_actorMeshes = WResourceManager.LoadActorResource("Mini-boss Wizzrobe");
                break;

            case BehaviorTypeEnum.Shoots_Fireballs_Alt_Color:
                m_actorMeshes = WResourceManager.LoadActorResource("Alt Color Fireball Wizzrobe");
                break;

            default:
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
                break;
            }
        }
Ejemplo n.º 10
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            switch (Type)
            {
            case TypeEnum.Small_Rock:
                m_actorMeshes = WResourceManager.LoadActorResource("Small Rock");
                break;

            case TypeEnum.Small_Black_Rock:
                m_actorMeshes = WResourceManager.LoadActorResource("Small Black Rock");
                break;

            case TypeEnum.Boulder:
                m_actorMeshes = WResourceManager.LoadActorResource("Boulder");
                break;

            case TypeEnum.Head_Boulder:
                m_actorMeshes = WResourceManager.LoadActorResource("Head Boulder");
                break;

            case TypeEnum.Small_Boulder:
                m_actorMeshes = WResourceManager.LoadActorResource("Small Boulder");
                break;

            default:
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
                break;
            }
        }
Ejemplo n.º 11
0
        public override void PostLoad()
        {
            base.PostLoad();

            m_RegionAreaModel = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f), true, false);

            MessageReference = new MessageReference((ushort)MessageID);
        }
Ejemplo n.º 12
0
        public override void OnConstruction()
        {
            base.OnConstruction();

            ColorOverrides   = new TevColorOverride();
            m_actorMeshes    = new List <J3D>();
            PropertyChanged += VisibleDOMNode_PropertyChanged;
            IsRendered       = true;

            m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1, 1, 1, 1));
        }
Ejemplo n.º 13
0
        private void UpdateModel()
        {
            WDOMNode cur_object = this;

            while (cur_object.Parent != null)
            {
                cur_object = cur_object.Parent;
            }
            WRoom  currRoom      = cur_object as WRoom;
            string currStageName = World.Map.MapName;

            string model_path;

            switch (Type)
            {
            case TypeEnum.Grass:
                if (currStageName.StartsWith("kin") || currStageName == "Xboss1")
                {
                    // Forbidden Woods grass
                    model_path = "resources/models/foliage/grass_Vmori.obj";
                }
                else
                {
                    model_path = "resources/models/foliage/grass.obj";
                }
                break;

            case TypeEnum.Tree:
                model_path = "resources/models/foliage/tree.obj";
                break;

            case TypeEnum.White_Flower:
                model_path = "resources/models/foliage/flower.obj";
                break;

            case TypeEnum.Pink_Flower:
                if (currStageName == "sea" && currRoom.RoomIndex == 33)
                {
                    // Private Oasis flowers
                    model_path = "resources/models/foliage/pflower_oasis.obj";
                }
                else
                {
                    model_path = "resources/models/foliage/pflower_pink.obj";
                }
                break;

            default:
                model_path = "resources/editor/EditorCube.obj";
                break;
            }

            m_objRender = WResourceManager.LoadObjResource(model_path, new OpenTK.Vector4(1, 1, 1, 1), true, false, TextureWrapMode.MirroredRepeat);
        }
Ejemplo n.º 14
0
 public override void PostLoad()
 {
     m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new Vector4(0.5f, 0.75f, 1f, 1f));
     if (Name == "AttTag")
     {
         m_RegionAreaModel = WResourceManager.LoadObjResource("resources/editor/EditorCylinder.obj", new Vector4(0.5f, 0.75f, 1f, 1f), true, false);
     }
     else if (Name == "AttTagB")
     {
         m_RegionAreaModel = WResourceManager.LoadObjResource("resources/editor/EditorCylinder.obj", new Vector4(0.5f, 0.75f, 1f, 1f), true, false);
     }
 }
Ejemplo n.º 15
0
        private void UpdateModel()
        {
            switch (CollisionArchive)
            {
            case CollisionArchiveEnum.Akabe:
                m_RegionAreaModel     = WResourceManager.LoadObjResource("resources/editor/EditorVerticalPlaneBottomOrigin.obj", new OpenTK.Vector4(1, 1, 1, 1), true, false);
                VisualScaleMultiplier = new Vector3(1f, 1f, 1f);
                break;

            case CollisionArchiveEnum.AkabeD:
                m_RegionAreaModel     = WResourceManager.LoadObjResource("resources/editor/EditorVerticalPlaneBottomOrigin.obj", new OpenTK.Vector4(1, 1, 1, 1), true, false);
                VisualScaleMultiplier = new Vector3(10f, 10f, 1f);
                break;

            case CollisionArchiveEnum.AkabeK:
                m_RegionAreaModel     = WResourceManager.LoadObjResource("resources/editor/EditorVerticalPlaneBottomOrigin.obj", new OpenTK.Vector4(1, 1, 1, 1), true, false);
                VisualScaleMultiplier = new Vector3(1f, 1f, 1f);
                break;

            case CollisionArchiveEnum.NBOX:
                m_RegionAreaModel     = WResourceManager.LoadObjResource("resources/editor/EditorCubeBottomOrigin.obj", new OpenTK.Vector4(1, 1, 1, 1), true, false);
                VisualScaleMultiplier = new Vector3(10f, 10f, 10f);
                break;

            default:
                m_RegionAreaModel     = WResourceManager.LoadObjResource("resources/editor/EditorVerticalPlaneBottomOrigin.obj", new OpenTK.Vector4(1, 1, 1, 1), true, false);
                VisualScaleMultiplier = new Vector3(1f, 1f, 1f);
                break;
            }

            switch (ScaleMode)
            {
            case ScaleModeEnum.Akabe:
                VisualScaleMultiplier = new Vector3(1f, 1f, 1f);
                break;

            case ScaleModeEnum.Akabe10:
                VisualScaleMultiplier = new Vector3(10f, 10f, 1f);
                break;

            case ScaleModeEnum.NBOX:
                VisualScaleMultiplier = new Vector3(1f, 1f, 1f);
                break;

            case ScaleModeEnum.NBOX10:
                VisualScaleMultiplier = new Vector3(10f, 10f, 10f);
                break;

            default:
                VisualScaleMultiplier = new Vector3(1f, 1f, 1f);
                break;
            }
        }
Ejemplo n.º 16
0
 private void UpdateModel()
 {
     m_actorMeshes = GetModelsFromStageDir();
     if (m_actorMeshes.Count == 0)
     {
         m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
     }
     else
     {
         m_objRender = null;
     }
 }
Ejemplo n.º 17
0
 public override void PostLoad()
 {
     if (Name == "AttTag")
     {
         Transform.LocalScale = new Vector3(Transform.LocalScale.X, Transform.LocalScale.Y, Transform.LocalScale.X);
         m_objRender          = WResourceManager.LoadObjResource("resources/editor/EditorCylinder.obj", new OpenTK.Vector4(0.5f, 0.75f, 1f, 1f), true);
     }
     else if (Name == "AttTagB")
     {
         Transform.LocalScale = new Vector3(Transform.LocalScale.X, Transform.LocalScale.Y, Transform.LocalScale.X);
         m_objRender          = WResourceManager.LoadObjResource("resources/editor/EditorCylinder.obj", new OpenTK.Vector4(0.5f, 0.75f, 1f, 1f), true);
     }
 }
Ejemplo n.º 18
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            switch (Type)
            {
            case TypeEnum.Breakable_Wooden_Crate:
            case TypeEnum.Unbreakable_Wooden_Crate_A:
            case TypeEnum.Unbreakable_Wooden_Crate_B:
            case TypeEnum.Unbreakable_Wooden_Crate_C:
                m_actorMeshes = WResourceManager.LoadActorResource("Wooden Crate");
                break;

            case TypeEnum.Black_Box_A:
            case TypeEnum.Black_Box_B:
                m_actorMeshes = WResourceManager.LoadActorResource("Black Box");
                break;

            case TypeEnum.Black_Box_With_Statue_on_Top:
                m_actorMeshes = WResourceManager.LoadActorResource("Black Box With Statue on Top");
                break;

            case TypeEnum.Big_Black_Box:
                m_actorMeshes = WResourceManager.LoadActorResource("Big Black Box");
                break;

            case TypeEnum.Golden_Crate:
                m_actorMeshes = WResourceManager.LoadActorResource("Golden Crate");
                break;

            case TypeEnum.Metal_Box:
                m_actorMeshes = WResourceManager.LoadActorResource("Pushable Metal Box");
                break;

            case TypeEnum.Metal_Box_With_Spring:
                m_actorMeshes = WResourceManager.LoadActorResource("Pushable Metal Box With Spring");
                break;

            case TypeEnum.Mirror:
                m_actorMeshes = WResourceManager.LoadActorResource("Mirror");
                break;

            case TypeEnum.Mossy_Black_Box:
                m_actorMeshes = WResourceManager.LoadActorResource("Mossy Black Box");
                break;

            default:
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
                break;
            }
        }
Ejemplo n.º 19
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;

            if (ShowWindEmblemModel)
            {
                m_actorMeshes = WResourceManager.LoadActorResource("Wind Crest");
            }
            else
            {
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
            }
        }
Ejemplo n.º 20
0
        private void UpdateModel()
        {
            // Note: Not sure if all of the types are cylinders.
            m_RegionAreaModel = WResourceManager.LoadObjResource("resources/editor/EditorCylinder.obj", new Vector4(1f, 1f, 1f, 1f), true, false);

            if (Type == TypeEnum.agbCSW)
            {
                VisualScaleMultiplier = new Vector3(8000f / 50f, 8000f / 50f, 8000f / 50f);
            }
            else
            {
                VisualScaleMultiplier = new Vector3(200f / 50f, 200f / 50f, 200f / 50f);
            }
        }
Ejemplo n.º 21
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            if (Name == "Ko1")
            {
                switch (ZillType)
                {
                case ZillTypeEnum.Chasing_Zill:
                case ZillTypeEnum.Unknown_1:
                case ZillTypeEnum.Standing_Zill:
                    m_actorMeshes = WResourceManager.LoadActorResource("Zill");
                    break;

                case ZillTypeEnum.Sleeping_Zill:
                    m_actorMeshes = WResourceManager.LoadActorResource("Sleeping Zill");
                    break;

                default:
                    m_actorMeshes = WResourceManager.LoadActorResource("Zill");
                    break;
                }
            }
            else if (Name == "Ko2")
            {
                switch (JoelType)
                {
                case JoelTypeEnum.Joel_with_Stick:
                    m_actorMeshes = WResourceManager.LoadActorResource("Joel with Stick");
                    break;

                case JoelTypeEnum.Standing_Joel:
                    m_actorMeshes = WResourceManager.LoadActorResource("Joel");
                    break;

                case JoelTypeEnum.Sleeping_Joel:
                    m_actorMeshes = WResourceManager.LoadActorResource("Sleeping Joel");
                    break;

                default:
                    m_actorMeshes = WResourceManager.LoadActorResource("Joel");
                    break;
                }
            }
            else
            {
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
            }
        }
Ejemplo n.º 22
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            var models = WResourceManager.LoadModelForItem(ItemID);

            if (models == null)
            {
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
            }
            else
            {
                m_actorMeshes = models;
            }
        }
Ejemplo n.º 23
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            switch (Type)
            {
            case TypeEnum.Mothula:
                if (MothulaType == MothulaTypeEnum.Wingless_Mothula)
                {
                    m_actorMeshes = WResourceManager.LoadActorResource("Wingless Mothula");
                }
                else
                {
                    m_actorMeshes = WResourceManager.LoadActorResource("Winged Mothula");
                }
                break;

            case TypeEnum.Wing_that_falls_down_spinning:
            case TypeEnum.Wing_that_floats_down_gently:
                switch (WhichWing)
                {
                case WhichWingEnum.Lower_Right_Wing:
                    m_actorMeshes = WResourceManager.LoadActorResource("Mothula Lower Right Wing");
                    break;

                case WhichWingEnum.Lower_Left_Wing:
                    m_actorMeshes = WResourceManager.LoadActorResource("Mothula Lower Left Wing");
                    break;

                case WhichWingEnum.Upper_Right_Wing:
                    m_actorMeshes = WResourceManager.LoadActorResource("Mothula Upper Right Wing");
                    break;

                case WhichWingEnum.Upper_Left_Wing:
                    m_actorMeshes = WResourceManager.LoadActorResource("Mothula Upper Left Wing");
                    break;

                default:
                    m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
                    break;
                }
                break;

            default:
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
                break;
            }
        }
Ejemplo n.º 24
0
        private void UpdateModel()
        {
            switch (Type)
            {
            case TypeEnum.Water_Splashes:
                m_RegionAreaModel     = WResourceManager.LoadObjResource("resources/editor/EditorCylinder.obj", new OpenTK.Vector4(0.5f, 1f, 1f, 1f), true, false);
                VisualScaleMultiplier = new Vector3(5f, 10f, 5f);
                break;

            // TODO
            default:
                m_RegionAreaModel     = WResourceManager.LoadObjResource("resources/editor/EditorCylinder.obj", new OpenTK.Vector4(0.5f, 1f, 1f, 1f), true, false);
                VisualScaleMultiplier = new Vector3(5f, 10f, 5f);
                break;
            }
        }
Ejemplo n.º 25
0
 private void UpdateModel()
 {
     m_actorMeshes.Clear();
     m_objRender = null;
     if (Name == "Ym1")
     {
         m_actorMeshes = WResourceManager.LoadActorResource("Mesa");
     }
     else if (Name == "Ym2")
     {
         m_actorMeshes = WResourceManager.LoadActorResource("Abe");
     }
     else
     {
         m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
     }
 }
Ejemplo n.º 26
0
        private void UpdateModel()
        {
            switch (Type)
            {
            case FoliageType.White_Flower:
                m_objRender = WResourceManager.LoadObjResource("resources/models/flowers/flower.obj", new OpenTK.Vector4(1, 1, 1, 1));
                break;

            case FoliageType.Pink_Flower:
                m_objRender = WResourceManager.LoadObjResource("resources/models/flowers/pflower_pink.obj", new OpenTK.Vector4(1, 1, 1, 1));
                break;

            case FoliageType.Grass:
            case FoliageType.Tree:
                m_objRender = WResourceManager.LoadObjResource("resources/models/flowers/pflower_pink.obj", new OpenTK.Vector4(1, 1, 1, 1));
                break;
            }
        }
Ejemplo n.º 27
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            List <JStudio.J3D.J3D> models = null;

            if ((int)SpawnedItem <= 0x1F)
            {
                models = WResourceManager.LoadModelForItem((ItemID)SpawnedItem);
            }
            if (models == null)
            {
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
            }
            else
            {
                m_actorMeshes = models;
            }
        }
Ejemplo n.º 28
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            switch (Type)
            {
            case TypeEnum.Short_Ice_Platform:
                m_actorMeshes = WResourceManager.LoadActorResource("Short Ice Platform");
                break;

            case TypeEnum.Tall_Ice_Platform:
                m_actorMeshes = WResourceManager.LoadActorResource("Tall Ice Platform");
                break;

            default:
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
                break;
            }
        }
Ejemplo n.º 29
0
        private void UpdateModel()
        {
            m_actorMeshes.Clear();
            m_objRender = null;
            switch (Model)
            {
            case ModelEnum.Large_Shutter:
                m_actorMeshes = WResourceManager.LoadActorResource("Large Shutter");
                break;

            case ModelEnum.Small_Shutter:
                m_actorMeshes = WResourceManager.LoadActorResource("Small Shutter");
                break;

            default:
                m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
                break;
            }
        }
Ejemplo n.º 30
0
 private void UpdateModel()
 {
     m_actorMeshes.Clear();
     m_objRender           = null;
     VisualScaleMultiplier = Vector3.One;
     if (Type == TypeEnum.Light_Beam)
     {
         VisualScaleMultiplier = new Vector3(1f, 2f, 1f);
         if (Unknown_4 >= 9)
         {
             m_actorMeshes = WResourceManager.LoadActorResource("Light Ray Cylinder");
         }
         else
         {
             m_actorMeshes = WResourceManager.LoadActorResource("Light Ray Cone");
         }
     }
     else
     {
         m_objRender = WResourceManager.LoadObjResource("resources/editor/EditorCube.obj", new OpenTK.Vector4(1f, 1f, 1f, 1f));
     }
 }