Ejemplo n.º 1
0
        public PreparedDecorationCollection Prepare(string text)
        {
            PreparedDecorationCollection prepared = new PreparedDecorationCollection();

            foreach (Decoration d in mDecorations)
            {
                prepared.Add(d, d.Ranges(text));
            }
            return(prepared);
        }
Ejemplo n.º 2
0
        public static PreparedDecorationCollection Merge(PreparedDecorationCollection previous, PreparedDecorationCollection current, TextDelta td)
        {
            if (previous.mDecorations.Count == 0)
            {
                current.mDifferenceRange = current.Bounds();
                return(current);
            }
            if (AreDecorationsSame(previous, current))
            {
                PreparedDecorationCollection merged = new PreparedDecorationCollection();
                TextIndexList differenceRanges      = new TextIndexList();
                for (int i = 0; i < previous.Count; i++)
                {
                    TextIndexList previousIndex   = previous.Index(i);
                    TextIndexList currentIndex    = current.Index(i);
                    TextIndex     differenceRange = currentIndex.RangeDifferentFrom(previousIndex);
                    if (differenceRange != null && differenceRange.Length > 0)
                    {
                        differenceRanges.Add(differenceRange);
                    }
                }
                differenceRanges.Add(td.TextIndex);

                merged.mDifferenceRange = differenceRanges.Bounds;
                TextIndex activeArea = differenceRanges.Bounds;
                if (activeArea != null)
                {
                    for (int i = 0; i < previous.Count; i++)
                    {
                        TextIndexList currentIndex = current.Index(i);
                        TextIndexList projected    = currentIndex.Projection(activeArea);

                        if (projected.IndexLengthUpperBound() > 0)// Are there and textindexes in projected that have a length > 0
                        {
                            merged.Add(current.Decoration(i), projected);
                        }
                    }
                }

                return(merged);
            }
            else
            {
                current.mAreDecorationsChanged = true;
                return(current);
            }
        }
Ejemplo n.º 3
0
 protected override void OnKeyPress(KeyPressEventArgs e)
 {
     if (e.KeyChar.GetHashCode() == 1703962)//Control Z
     {
         int selStart = this.SelectionStart;
         this.Text           = mUndoText;
         this.SelectionStart = selStart;
     }
     else if (e.KeyChar.GetHashCode() == 196611)//Control C
     {
     }
     else if (e.KeyChar.GetHashCode() == 1441814)//Control V
     {
         mLastPrepared = new PreparedDecorationCollection();
         ApplyDecorations();
     }
     base.OnKeyPress(e);
 }
Ejemplo n.º 4
0
 private static bool AreDecorationsSame(PreparedDecorationCollection previous, PreparedDecorationCollection current)
 {
     //please note that my comparison is by references to the Decorations
     //Though a more thourough comparison could be made the trade off aginst this quicker comparison
     //does not seem worhwhile
     if (previous.Count == current.Count)
     {
         for (int i = 0; i < previous.Count; i++)
         {
             if (previous.Decoration(i) != current.Decoration(i))
             {
                 return(false);
             }
         }
         return(true);
     }
     else
     {
         return(false);
     }
 }
Ejemplo n.º 5
0
        public void ApplyDecorations()
        {
            if (mDecorationInProgress)
            {
                return;
            }
            mDecorationInProgress = true;


            string testText = this.Text;


            if (testText.Trim() == "")//No text implies no need for decorations
            {
                mLastPrepared         = new PreparedDecorationCollection();
                mDecorationInProgress = false;;
                return;
            }

            DecorationCollection dc = new DecorationCollection();

            dc.Add(mDecorationScheme);
            dc.Add(mDecorations);

            PreparedDecorationCollection current = dc.Prepare(testText);



            TextDelta td = new TextDelta(mLastText, testText);


            if (td.DeltaType == TextDelta.EDeltaType.Insert || td.DeltaType == TextDelta.EDeltaType.Delete)
            {
                mLastPrepared.Shift(td.Start, td.DeltaLength);
            }


            PreparedDecorationCollection active = PreparedDecorationCollection.Merge(mLastPrepared, current, td);



            //activeBounds refers to to the area where there a difference between the last and the current decorations
            TextIndex activeBounds = active.DifferenceRange;

            mLastPrepared = current;
            if (mLastText != this.Text)
            {
                mUndoText = mLastText;
                mLastText = this.Text;
            }

            if (activeBounds != null || active.AreDecorationsChanged)
            {
                //Prepare for decorating
                int   selStart   = this.SelectionStart;
                int   selLength  = this.SelectionLength;
                Point origScroll = ScrollPosition;
                LockWindowUpdate(this.Handle.ToInt32());



                if (active.AreDecorationsChanged)
                {
                    Select(0, testText.Length);
                }
                else
                {
                    Select(activeBounds.Start, activeBounds.Length);
                }
                this.SelectionColor     = this.ForeColor;
                this.SelectionBackColor = this.BackColor;

                for (int i = 0; i < active.Count; i++)
                {
                    ApplyDecoration(active.Decoration(i), active.Index(i));
                }

                //restore from decorating
                Select(selStart, selLength);
                this.SelectionColor = this.ForeColor;
                ScrollPosition      = origScroll;
                LockWindowUpdate(0);
            }

            mDecorationInProgress = false;
        }