Ejemplo n.º 1
0
 private void appendConnectionList(List <KeymapInput> list, Keymap keymap, int wiimote, bool defaultKeymap, Panel container)
 {
     foreach (KeymapInput input in list)
     {
         KeymapOutConfig config = keymap.getConfigFor(wiimote, input.Key);
         if (config != null)
         {
             KeymapConnectionRow row = new KeymapConnectionRow(input, config, defaultKeymap);
             row.OnConfigChanged += connectionRow_OnConfigChanged;
             row.OnDragStart     += output_OnDragStart;
             row.OnDragStop      += output_OnDragStop;
             container.Children.Add(row);
         }
     }
 }
 private void appendConnectionList(List<KeymapInput> list, Keymap keymap, int wiimote, bool defaultKeymap, Panel container)
 {
     foreach (KeymapInput input in list)
     {
         KeymapOutConfig config = keymap.getConfigFor(wiimote, input.Key);
         if (config != null)
         {
             KeymapConnectionRow row = new KeymapConnectionRow(input, config, defaultKeymap);
             row.OnConfigChanged += connectionRow_OnConfigChanged;
             row.OnDragStart += output_OnDragStart;
             row.OnDragStop += output_OnDragStop;
             container.Children.Add(row);
         }
     }
 }