Ejemplo n.º 1
0
        void Update()
        {
            if (isEnter)
            {
                Tools.ScreenPointToWorldPointInRectangle(d_symbolText.rectTransform, Input.mousePosition, d_symbolText.canvas.worldCamera, out localPosition);

                //localPosition *= d_symbolText.pixelsPerUnit;
                //Debug.LogFormat("Pos:{0}", localPosition);
                RenderCache.BaseData bd = d_symbolText.renderCache.Get(localPosition);
                if (d_baseData != bd)
                {
                    if (d_baseData != null)
                    {
                        d_baseData.OnMouseLevel();
                    }

                    d_baseData = bd;

                    if (d_baseData != null)
                    {
                        d_baseData.OnMouseEnter();
                    }
                }
            }
            else
            {
                if (d_baseData != null)
                {
                    d_baseData.OnMouseLevel();

                    d_baseData = null;
                }
            }
        }
Ejemplo n.º 2
0
        public void OnPointerDown(PointerEventData eventData)
        {
            if (!Tools.ScreenPointToWorldPointInRectangle(d_symbolText.rectTransform, eventData.position, d_symbolText.canvas.worldCamera, out localPosition))
            {
                return;
            }

            //localPosition *= d_symbolText.pixelsPerUnit;
            d_down_basedata = d_symbolText.renderCache.Get(localPosition);
        }
Ejemplo n.º 3
0
        public void OnPointerUp(PointerEventData eventData)
        {
            if (!Tools.ScreenPointToWorldPointInRectangle(d_symbolText.rectTransform, eventData.position, d_symbolText.canvas.worldCamera, out localPosition))
            {
                return;
            }

            //localPosition *= d_symbolText.pixelsPerUnit;
            var up_node = d_symbolText.renderCache.Get(localPosition);

            if (d_down_basedata != up_node)
            {
                return;
            }

            if (d_down_basedata != null)
            {
                OnClick.Invoke(d_down_basedata.node);
            }
        }