Ejemplo n.º 1
0
        private void CalculateVolumeChecksum(byte[] Image, UInt32 Offset)
        {
            UInt16 VolumeHeaderSize = ByteOperations.ReadUInt16(Image, Offset + 0x30);

            ByteOperations.WriteUInt16(Image, Offset + 0x32, 0); // Clear checksum
            UInt16 NewChecksum = ByteOperations.CalculateChecksum16(Image, Offset, VolumeHeaderSize);

            ByteOperations.WriteUInt16(Image, Offset + 0x32, NewChecksum);
        }
Ejemplo n.º 2
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        private bool VerifyVolumeChecksum(byte[] Image, UInt32 Offset)
        {
            UInt16 VolumeHeaderSize = ByteOperations.ReadUInt16(Image, Offset + 0x30);

            byte[] Header = new byte[VolumeHeaderSize];
            System.Buffer.BlockCopy(Image, (int)Offset, Header, 0, VolumeHeaderSize);
            ByteOperations.WriteUInt16(Header, 0x32, 0); // Clear checksum
            UInt16 CurrentChecksum = ByteOperations.ReadUInt16(Image, Offset + 0x32);
            UInt16 NewChecksum     = ByteOperations.CalculateChecksum16(Header, 0, VolumeHeaderSize);

            return(CurrentChecksum == NewChecksum);
        }
Ejemplo n.º 3
0
        private bool VerifyFileChecksum(byte[] Image, UInt32 Offset)
        {
            // This function only checks fixed checksum-values 0x55 and 0xAA.

            UInt16 FileHeaderSize = 0x18;
            UInt32 FileSize       = ByteOperations.ReadUInt24(Image, Offset + 0x14);

            byte[] Header = new byte[FileHeaderSize - 1];
            System.Buffer.BlockCopy(Image, (int)Offset, Header, 0, FileHeaderSize - 1);
            ByteOperations.WriteUInt16(Header, 0x10, 0); // Clear checksum
            byte CurrentHeaderChecksum    = ByteOperations.ReadUInt8(Image, Offset + 0x10);
            byte CalculatedHeaderChecksum = ByteOperations.CalculateChecksum8(Header, 0, (UInt32)FileHeaderSize - 1);

            if (CurrentHeaderChecksum != CalculatedHeaderChecksum)
            {
                return(false);
            }

            byte FileAttribs         = ByteOperations.ReadUInt8(Image, Offset + 0x13);
            byte CurrentFileChecksum = ByteOperations.ReadUInt8(Image, Offset + 0x11);

            if ((FileAttribs & 0x40) > 0)
            {
                // Calculate file checksum
                byte CalculatedFileChecksum = ByteOperations.CalculateChecksum8(Image, Offset + FileHeaderSize, FileSize - FileHeaderSize);
                if (CurrentFileChecksum != CalculatedFileChecksum)
                {
                    return(false);
                }
            }
            else
            {
                // Fixed file checksum
                if ((CurrentFileChecksum != 0xAA) && (CurrentFileChecksum != 0x55))
                {
                    return(false);
                }
            }

            return(true);
        }
Ejemplo n.º 4
0
        public bool ConnectToProgrammerInTestMode()
        {
            byte[] HelloPacketFromPcToProgrammer = new byte[0x20C];
            ByteOperations.WriteUInt32(HelloPacketFromPcToProgrammer, 0, 0x57503730);
            ByteOperations.WriteUInt32(HelloPacketFromPcToProgrammer, 0x28, 0x57503730);
            ByteOperations.WriteUInt32(HelloPacketFromPcToProgrammer, 0x208, 0x57503730);
            ByteOperations.WriteUInt16(HelloPacketFromPcToProgrammer, 0x48, 0x4445);

            bool HandshakeCompleted = ConnectToProgrammer(HelloPacketFromPcToProgrammer);

            if (HandshakeCompleted)
            {
                LogFile.Log("Handshake completed with programmer in testmode", LogType.FileOnly);
            }
            else
            {
                LogFile.Log("Handshake with programmer failed", LogType.FileOnly);
            }

            return(HandshakeCompleted);
        }
Ejemplo n.º 5
0
        private void CalculateFileChecksum(byte[] Image, UInt32 Offset)
        {
            UInt16 FileHeaderSize = 0x18;
            UInt32 FileSize       = ByteOperations.ReadUInt24(Image, Offset + 0x14);

            ByteOperations.WriteUInt16(Image, Offset + 0x10, 0); // Clear checksum
            byte NewChecksum = ByteOperations.CalculateChecksum8(Image, Offset, (UInt32)FileHeaderSize - 1);

            ByteOperations.WriteUInt8(Image, Offset + 0x10, NewChecksum); // File-Header checksum

            byte FileAttribs = ByteOperations.ReadUInt8(Image, Offset + 0x13);

            if ((FileAttribs & 0x40) > 0)
            {
                // Calculate file checksum
                byte CalculatedFileChecksum = ByteOperations.CalculateChecksum8(Image, Offset + FileHeaderSize, FileSize - FileHeaderSize);
                ByteOperations.WriteUInt8(Image, Offset + 0x11, CalculatedFileChecksum);
            }
            else
            {
                // Fixed file checksum
                ByteOperations.WriteUInt8(Image, Offset + 0x11, 0xAA);
            }
        }
Ejemplo n.º 6
0
        // V3 exploit
        // Magic
        //
        internal async static Task LumiaV3CustomFlash(PhoneNotifierViewModel Notifier, List <FlashPart> FlashParts, bool CheckSectorAlignment = true, SetWorkingStatus SetWorkingStatus = null, UpdateWorkingStatus UpdateWorkingStatus = null, ExitSuccess ExitSuccess = null, ExitFailure ExitFailure = null)
        {
            if (SetWorkingStatus == null)
            {
                SetWorkingStatus = (m, s, v, a, st) => { }
            }
            ;
            if (UpdateWorkingStatus == null)
            {
                UpdateWorkingStatus = (m, s, v, st) => { }
            }
            ;
            if (ExitSuccess == null)
            {
                ExitSuccess = (m, s) => { }
            }
            ;
            if (ExitFailure == null)
            {
                ExitFailure = (m, s) => { }
            }
            ;

            uint chunkSize  = 131072u;
            int  chunkSizes = 131072;

            if (FlashParts != null)
            {
                foreach (FlashPart Part in FlashParts)
                {
                    if (Part.Stream == null)
                    {
                        throw new ArgumentException("Stream is null");
                    }
                    if (!Part.Stream.CanSeek)
                    {
                        throw new ArgumentException("Streams must be seekable");
                    }
                    if (((Part.StartSector * 0x200) % chunkSize) != 0)
                    {
                        throw new ArgumentException("Invalid StartSector alignment");
                    }
                    if (CheckSectorAlignment)
                    {
                        if ((Part.Stream.Length % chunkSize) != 0)
                        {
                            throw new ArgumentException("Invalid Data length");
                        }
                    }
                }
            }

            try
            {
                NokiaFlashModel Model = (NokiaFlashModel)Notifier.CurrentModel;
                PhoneInfo       Info  = Model.ReadPhoneInfo();

                if ((Info.SecureFfuSupportedProtocolMask & ((ushort)FfuProtocol.ProtocolSyncV2)) == 0) // Exploit needs protocol v2 -> This check is not conclusive, because old phones also report support for this protocol, although it is really not supported.
                {
                    throw new WPinternalsException("Flash failed!", "Protocols not supported. The phone reports that it does not support the Protocol Sync V2.");
                }
                if (Info.FlashAppProtocolVersionMajor < 2) // Old phones do not support the hack. These phones have Flash protocol 1.x.
                {
                    throw new WPinternalsException("Flash failed!", "Protocols not supported. The phone reports that Flash App communication protocol is lower than 2. Reported version by the phone: " + Info.FlashAppProtocolVersionMajor + ".");
                }

                if (Info.UefiSecureBootEnabled)
                {
                    throw new WPinternalsException("Flash failed!", "UEFI Secureboot must be disabled for the Flash V3 exploit to work.");
                }

                // The payloads must be ordered by the number of locations
                //
                // FlashApp processes payloads like this:
                // - First payloads which are with one location, those can be sent in bulk
                // - Then payloads with more than one location, those should not be sent in bulk
                //
                // If you do not order payloads like this, you will get an error, most likely hash mismatch
                //
                LumiaV2UnlockBootViewModel.FlashingPayload[] payloads = new LumiaV2UnlockBootViewModel.FlashingPayload[0];
                if (FlashParts != null)
                {
                    payloads = LumiaV2UnlockBootViewModel.GetNonOptimizedPayloads(FlashParts, chunkSizes, (uint)(Info.WriteBufferSize / chunkSize), SetWorkingStatus, UpdateWorkingStatus).OrderBy(x => x.TargetLocations.Count()).ToArray();
                }

                MemoryStream Headerstream1 = new MemoryStream();

                // ==============================
                // Header 1 start

                ImageHeader image   = new ImageHeader();
                FullFlash   ffimage = new FullFlash();
                Store       simage  = new Store();

                // Todo make this read the image itself
                ffimage.OSVersion         = "10.0.11111.0";
                ffimage.DevicePlatformId0 = Info.PlatformID;
                ffimage.AntiTheftVersion  = "1.1";

                simage.SectorSize     = 512;
                simage.MinSectorCount = Info.EmmcSizeInSectors;

                //Logging.Log("Generating image manifest...");
                string manifest = ManifestIni.BuildUpManifest(ffimage, simage);//, partitions);

                byte[] TextBytes = System.Text.Encoding.ASCII.GetBytes(manifest);

                image.ManifestLength = (UInt32)TextBytes.Length;

                byte[] ImageHeaderBuffer = new byte[0x18];

                ByteOperations.WriteUInt32(ImageHeaderBuffer, 0, image.Size);
                ByteOperations.WriteAsciiString(ImageHeaderBuffer, 0x04, image.Signature);
                ByteOperations.WriteUInt32(ImageHeaderBuffer, 0x10, image.ManifestLength);
                ByteOperations.WriteUInt32(ImageHeaderBuffer, 0x14, image.ChunkSize);

                Headerstream1.Write(ImageHeaderBuffer, 0, 0x18);
                Headerstream1.Write(TextBytes, 0, TextBytes.Length);

                RoundUpToChunks(Headerstream1, chunkSize);

                // Header 1 stop + round
                // ==============================

                MemoryStream Headerstream2 = new MemoryStream();

                // ==============================
                // Header 2 start

                StoreHeader store = new StoreHeader();

                store.WriteDescriptorCount = (UInt32)payloads.Count();
                store.FinalTableIndex      = (UInt32)payloads.Count() - store.FinalTableCount;
                store.PlatformId           = Info.PlatformID;

                foreach (LumiaV2UnlockBootViewModel.FlashingPayload payload in payloads)
                {
                    store.WriteDescriptorLength += payload.GetStoreHeaderSize();
                }

                foreach (LumiaV2UnlockBootViewModel.FlashingPayload payload in payloads)
                {
                    /*if (payload.TargetLocations.First() > PlatEnd)
                     *  break;*/
                    store.FlashOnlyTableIndex += 1;
                }

                byte[] StoreHeaderBuffer = new byte[0xF8];
                ByteOperations.WriteUInt32(StoreHeaderBuffer, 0, store.UpdateType);
                ByteOperations.WriteUInt16(StoreHeaderBuffer, 0x04, store.MajorVersion);
                ByteOperations.WriteUInt16(StoreHeaderBuffer, 0x06, store.MinorVersion);
                ByteOperations.WriteUInt16(StoreHeaderBuffer, 0x08, store.FullFlashMajorVersion);
                ByteOperations.WriteUInt16(StoreHeaderBuffer, 0x0A, store.FullFlashMinorVersion);
                ByteOperations.WriteAsciiString(StoreHeaderBuffer, 0x0C, store.PlatformId);
                ByteOperations.WriteUInt32(StoreHeaderBuffer, 0xCC, store.BlockSizeInBytes);
                ByteOperations.WriteUInt32(StoreHeaderBuffer, 0xD0, store.WriteDescriptorCount);
                ByteOperations.WriteUInt32(StoreHeaderBuffer, 0xD4, store.WriteDescriptorLength);
                ByteOperations.WriteUInt32(StoreHeaderBuffer, 0xD8, store.ValidateDescriptorCount);
                ByteOperations.WriteUInt32(StoreHeaderBuffer, 0xDC, store.ValidateDescriptorLength);
                ByteOperations.WriteUInt32(StoreHeaderBuffer, 0xE0, store.InitialTableIndex);
                ByteOperations.WriteUInt32(StoreHeaderBuffer, 0xE4, store.InitialTableCount);
                ByteOperations.WriteUInt32(StoreHeaderBuffer, 0xE8, store.FlashOnlyTableIndex);
                ByteOperations.WriteUInt32(StoreHeaderBuffer, 0xEC, store.FlashOnlyTableCount);
                ByteOperations.WriteUInt32(StoreHeaderBuffer, 0xF0, store.FinalTableIndex);
                ByteOperations.WriteUInt32(StoreHeaderBuffer, 0xF4, store.FinalTableCount);
                Headerstream2.Write(StoreHeaderBuffer, 0, 0xF8);

                byte[] descriptorsBuffer = new byte[store.WriteDescriptorLength];

                UInt32 NewWriteDescriptorOffset = 0;
                foreach (LumiaV2UnlockBootViewModel.FlashingPayload payload in payloads)
                {
                    ByteOperations.WriteUInt32(descriptorsBuffer, NewWriteDescriptorOffset + 0x00, (UInt32)payload.TargetLocations.Count()); // Location count
                    ByteOperations.WriteUInt32(descriptorsBuffer, NewWriteDescriptorOffset + 0x04, payload.ChunkCount);                      // Chunk count
                    NewWriteDescriptorOffset += 0x08;

                    foreach (UInt32 location in payload.TargetLocations)
                    {
                        ByteOperations.WriteUInt32(descriptorsBuffer, NewWriteDescriptorOffset + 0x00, 0x00000000);                          // Disk access method (0 = Begin, 2 = End)
                        ByteOperations.WriteUInt32(descriptorsBuffer, NewWriteDescriptorOffset + 0x04, location);                            // Chunk index
                        NewWriteDescriptorOffset += 0x08;
                    }
                }

                Headerstream2.Write(descriptorsBuffer, 0, (Int32)store.WriteDescriptorLength);

                RoundUpToChunks(Headerstream2, chunkSize);

                // Header 2 stop + round
                // ==============================

                SecurityHeader security = new SecurityHeader();

                Headerstream1.Seek(0, SeekOrigin.Begin);
                Headerstream2.Seek(0, SeekOrigin.Begin);

                security.HashTableSize = 0x20 * (UInt32)((Headerstream1.Length + Headerstream2.Length) / chunkSize);

                foreach (LumiaV2UnlockBootViewModel.FlashingPayload payload in payloads)
                {
                    security.HashTableSize += payload.GetSecurityHeaderSize();
                }

                byte[]       HashTable = new byte[security.HashTableSize];
                BinaryWriter bw        = new BinaryWriter(new MemoryStream(HashTable));

                SHA256 crypto = SHA256.Create();
                for (int i = 0; i < Headerstream1.Length / chunkSize; i++)
                {
                    byte[] buffer = new byte[chunkSize];
                    Headerstream1.Read(buffer, 0, (Int32)chunkSize);
                    byte[] hash = crypto.ComputeHash(buffer);
                    bw.Write(hash, 0, hash.Length);
                }

                for (int i = 0; i < Headerstream2.Length / chunkSize; i++)
                {
                    byte[] buffer = new byte[chunkSize];
                    Headerstream2.Read(buffer, 0, (Int32)chunkSize);
                    byte[] hash = crypto.ComputeHash(buffer);
                    bw.Write(hash, 0, hash.Length);
                }

                foreach (LumiaV2UnlockBootViewModel.FlashingPayload payload in payloads)
                {
                    bw.Write(payload.ChunkHashes[0], 0, payload.ChunkHashes[0].Length);
                }

                bw.Close();

                //Logging.Log("Generating image catalog...");
                byte[] catalog = GenerateCatalogFile(HashTable);

                security.CatalogSize = (UInt32)catalog.Length;

                byte[] SecurityHeaderBuffer = new byte[0x20];

                ByteOperations.WriteUInt32(SecurityHeaderBuffer, 0, security.Size);
                ByteOperations.WriteAsciiString(SecurityHeaderBuffer, 0x04, security.Signature);
                ByteOperations.WriteUInt32(SecurityHeaderBuffer, 0x10, security.ChunkSizeInKb);
                ByteOperations.WriteUInt32(SecurityHeaderBuffer, 0x14, security.HashAlgorithm);
                ByteOperations.WriteUInt32(SecurityHeaderBuffer, 0x18, security.CatalogSize);
                ByteOperations.WriteUInt32(SecurityHeaderBuffer, 0x1C, security.HashTableSize);

                MemoryStream retstream = new MemoryStream();

                retstream.Write(SecurityHeaderBuffer, 0, 0x20);

                retstream.Write(catalog, 0, (Int32)security.CatalogSize);
                retstream.Write(HashTable, 0, (Int32)security.HashTableSize);

                RoundUpToChunks(retstream, chunkSize);

                Headerstream1.Seek(0, SeekOrigin.Begin);
                Headerstream2.Seek(0, SeekOrigin.Begin);

                byte[] buff = new byte[Headerstream1.Length];
                Headerstream1.Read(buff, 0, (Int32)Headerstream1.Length);

                Headerstream1.Close();

                retstream.Write(buff, 0, buff.Length);

                buff = new byte[Headerstream2.Length];
                Headerstream2.Read(buff, 0, (Int32)Headerstream2.Length);

                Headerstream2.Close();

                retstream.Write(buff, 0, buff.Length);

                // --------

                // Go back to the beginning
                retstream.Seek(0, SeekOrigin.Begin);

                byte[] FfuHeader = new byte[retstream.Length];
                await retstream.ReadAsync(FfuHeader, 0, (int)retstream.Length);

                retstream.Close();

                byte Options = 0;
                if (!Info.IsBootloaderSecure)
                {
                    Options = (byte)((FlashOptions)Options | FlashOptions.SkipSignatureCheck);
                }

                LogFile.Log("Flash in progress...", LogType.ConsoleOnly);
                SetWorkingStatus("Flashing...", null, (UInt64?)payloads.Count(), Status: WPinternalsStatus.Flashing);

                Model.SendFfuHeaderV1(FfuHeader, Options);

                UInt64 counter = 0;

                int    numberOfPayloadsToSendAtOnce = (int)Math.Round((double)Info.WriteBufferSize / chunkSize);
                byte[] payloadBuffer;

                for (int i = 0; i < payloads.Count(); i += numberOfPayloadsToSendAtOnce)
                {
                    if (i + numberOfPayloadsToSendAtOnce - 1 >= payloads.Count())
                    {
                        numberOfPayloadsToSendAtOnce = payloads.Count() - i;
                    }

                    payloadBuffer = new byte[numberOfPayloadsToSendAtOnce * chunkSizes];

                    string ProgressText = "Flashing resources";

                    for (int j = 0; j < numberOfPayloadsToSendAtOnce; j++)
                    {
                        LumiaV2UnlockBootViewModel.FlashingPayload payload = payloads[i + j];

                        UInt32    StreamIndex = payload.StreamIndexes.First();
                        FlashPart flashPart   = FlashParts[(int)StreamIndex];

                        if (flashPart.ProgressText != null)
                        {
                            ProgressText = flashPart.ProgressText;
                        }

                        Stream Stream = flashPart.Stream;
                        Stream.Seek(payload.StreamLocations.First(), SeekOrigin.Begin);
                        Stream.Read(payloadBuffer, j * chunkSizes, chunkSizes);
                        counter++;
                    }

                    Model.SendFfuPayloadV2(payloadBuffer, int.Parse((counter * 100 / (ulong)payloads.Count()).ToString()));
                    UpdateWorkingStatus(ProgressText, null, counter, WPinternalsStatus.Flashing);
                }

                Model.ResetPhone();

                await Notifier.WaitForRemoval();

                ExitSuccess("Flash succeeded!", null);
            }
            catch
            {
                throw new WPinternalsException("Custom flash failed");
            }
        }
    }
}
Ejemplo n.º 7
0
        public bool ConnectToProgrammerInTestMode()
        {
            // Behaviour of old firehose:
            // Takes about 20 ms to be started.
            // Then PC has to start talking to the phone.
            // Behaviour of new firehose:
            // After 2000 ms the firehose starts talking to the PC
            //
            // For the duration of 2.5 seconds we will send Hello packages
            // And also wait for incoming messages
            // An incoming message can be a response to our outgoing Hello packet (read incoming until "response value")
            // Or it can be an incoming Hello-packet from the programmer (always 2 packets, starting with "Chip serial num")
            // Sending the hello-packet can succeed immediately, or it can timeout.
            // When sending succeeds, an answer should be incoming immediately to complete the handshake.
            // When an incoming Hello was received, the phone still expects to receive another Hello.

            byte[] HelloPacketFromPcToProgrammer = new byte[0x20C];
            ByteOperations.WriteUInt32(HelloPacketFromPcToProgrammer, 0, 0x57503730);
            ByteOperations.WriteUInt32(HelloPacketFromPcToProgrammer, 0x28, 0x57503730);
            ByteOperations.WriteUInt32(HelloPacketFromPcToProgrammer, 0x208, 0x57503730);
            ByteOperations.WriteUInt16(HelloPacketFromPcToProgrammer, 0x48, 0x4445);

            int    HelloSendCount     = 0;
            bool   HandshakeCompleted = false;
            string Incoming;

            do
            {
                Serial.SetTimeOut(200);
                HelloSendCount++;
                try
                {
                    LogFile.Log("Send Hello to programmer (" + HelloSendCount.ToString() + ")", LogType.FileOnly);
                    Serial.SendData(HelloPacketFromPcToProgrammer);
                    LogFile.Log("Hello packet accepted", LogType.FileOnly);
                }
                catch
                {
                    LogFile.Log("Hello packet not accepted", LogType.FileOnly);
                }

                try
                {
                    Serial.SetTimeOut(500);
                    Incoming = System.Text.Encoding.ASCII.GetString(Serial.GetResponse(null));
                    LogFile.Log("In: " + Incoming, LogType.FileOnly);
                    Serial.SetTimeOut(200);
                    if (Incoming.Contains("Chip serial num"))
                    {
                        Incoming = System.Text.Encoding.ASCII.GetString(Serial.GetResponse(null));
                        LogFile.Log("In: " + Incoming, LogType.FileOnly);
                        LogFile.Log("Incoming Hello-packets received", LogType.FileOnly);
                    }

                    while (Incoming.IndexOf("response value") < 0)
                    {
                        Incoming = System.Text.Encoding.ASCII.GetString(Serial.GetResponse(null));
                        LogFile.Log("In: " + Incoming, LogType.FileOnly);
                    }
                    ;

                    LogFile.Log("Incoming Hello-response received", LogType.FileOnly);
                    HandshakeCompleted = true;
                }
                catch { }
            }while (!HandshakeCompleted && (HelloSendCount < 6));

            if (HandshakeCompleted)
            {
                LogFile.Log("Handshake completed with programmer in testmode", LogType.FileOnly);
            }
            else
            {
                LogFile.Log("Handshake with programmer failed", LogType.FileOnly);
            }

            return(HandshakeCompleted);
        }