Ejemplo n.º 1
0
		private static void Teleport(GameObject go, Character chr)
		{
			if (go.Handler.CanBeUsedBy(chr))
			{
				// We need to enqueue a message when moving/removing/adding Objects in this method
				var portal = (Portal)go;
				chr.AddMessage(() => chr.TeleportTo(portal.Target));
			}
		}