public override void Load()
 {
     base.Load();
     _worldOptions = ServerSaveLoadController.Instance.LoadSaveFile <WorldOptionsDataHolder>(SAVE_DATA_FILE_NAME);
     if (_worldOptions == null)
     {
         CreateWorldOptions();
     }
     InitWorldOptions();
 }
 void CreateWorldOptions()
 {
     _worldOptions = new WorldOptionsDataHolder {
         WorldTime           = 0f,
         TimeMultiplier      = 1f,
         Seed                = WorldOptions.Seed,
         ChunkUnloadDistance = WorldOptions.ChunkUnloadDistance,
         ChunkLoadRadius     = WorldOptions.ChunkLoadRadius,
         UselessChunksMaxAge = WorldOptions.UselessChunksMaxAge,
         MaxLoadRadius       = WorldOptions.MaxLoadRadius,
         DayLength           = WorldOptions.DayLength
     };
 }