static void Main(string[] args) { using (SpriteEditor game = new SpriteEditor()) { game.Run(); } }
static void Main(string[] args) { using (SpriteEditor game = new SpriteEditor()) { game.Run(); } }
static void Main(string[] args) { using (SpriteEditor game = new SpriteEditor()) { game.Run(); } }
static void Main(string[] args) { using (SpriteEditor game = new SpriteEditor()) { game.Run(); } }