/// <summary> /// Shows the main menu screen to the client. /// </summary> public void ShowMainMenu() { CScreen = TheMainMenuScreen; CScreen.SwitchTo(); }
/// <summary> /// Shows the 'singleplayer' main menu screen to the client. /// </summary> public void ShowSingleplayer() { CScreen = TheSingleplayerMenuScreen; CScreen.SwitchTo(); }
/// <summary> /// Shows the 'game' screen to the client - delays until chunks are loaded. /// </summary> public void ShowGame() { CScreen = TheGameScreen; CScreen.SwitchTo(); }