Ejemplo n.º 1
0
        public override void OnHeldInteractStart(ItemSlot itemslot, EntityAgent byEntity, BlockSelection blockSel, EntitySelection entitySel, bool firstEvent, ref EnumHandHandling handling)
        {
            if (blockSel == null || byEntity?.World == null || !byEntity.Controls.Sneak)
            {
                return;
            }

            IPlayer byPlayer = null;

            if (byEntity is EntityPlayer)
            {
                byPlayer = byEntity.World.PlayerByUid(((EntityPlayer)byEntity).PlayerUID);
            }
            if (byPlayer == null)
            {
                return;
            }

            if (!byEntity.World.Claims.TryAccess(byPlayer, blockSel.Position, EnumBlockAccessFlags.BuildOrBreak))
            {
                itemslot.MarkDirty();
                return;
            }


            BlockEntity be = byEntity.World.BlockAccessor.GetBlockEntity(blockSel.Position);

            if (be is BlockEntityPlatePile)
            {
                BlockEntityPlatePile pile = (BlockEntityPlatePile)be;
                if (pile.OnPlayerInteract(byPlayer))
                {
                    handling = EnumHandHandling.PreventDefault;
                    return;
                }
            }

            be = byEntity.World.BlockAccessor.GetBlockEntity(blockSel.Position.AddCopy(blockSel.Face));
            if (be is BlockEntityPlatePile)
            {
                BlockEntityPlatePile pile = (BlockEntityPlatePile)be;
                if (pile.OnPlayerInteract(byPlayer))
                {
                    handling = EnumHandHandling.PreventDefault;
                    return;
                }
            }

            Block block = byEntity.World.GetBlock(new AssetLocation("platepile"));

            if (block == null)
            {
                return;
            }

            if (((BlockPlatePile)block).Construct(itemslot, byEntity.World, blockSel.Position.AddCopy(blockSel.Face), byPlayer))
            {
                handling = EnumHandHandling.PreventDefault;
            }
        }
Ejemplo n.º 2
0
        public override bool OnBlockInteractStart(IWorldAccessor world, IPlayer byPlayer, BlockSelection blockSel)
        {
            BlockEntity be = world.BlockAccessor.GetBlockEntity(blockSel.Position);

            if (be is BlockEntityPlatePile)
            {
                BlockEntityPlatePile pile = (BlockEntityPlatePile)be;
                return(pile.OnPlayerInteract(byPlayer));
            }

            return(false);
        }