Ejemplo n.º 1
0
        /// <summary>
        /// Swaps the draw positions of two canvases in the canvas list
        /// </summary>
        /// <param name="index1">the first canvas</param>
        /// <param name="index2">the second canvas</param>
        public void SwapDrawPosition(int index1, int index2)
        {
            GraphCanvas tmp = List[index1];

            List[index1] = List[index2];
            List[index2] = tmp;
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Initialises the capture graph with the default graph collection
        /// </summary>
        public void Initialise()
        {
            //clear the canvas collection and crreate default graphs
            CanvasCollection.Clear();
            DataVolume = new GraphCanvas("Traffic Volume", CanvasManager.SimpleShader2D)
            {
                Color = Color4.Firebrick
            };
            PacketCount = new GraphCanvas("Packet Count", CanvasManager.SimpleShader2D)
            {
                Color = Color4.DarkSlateBlue
            };

            MatchingCounts.Clear();

            var colors = FilterColors(CanvasManager.FileManager.CountCache.FilterFiles.Count);

            for (int k = 0; k < CanvasManager.FileManager.CountCache.FilterFiles.Count; k++)
            {
                var    filter = CanvasManager.FileManager.CountCache.FilterFiles[k];
                string name   = filter.Filename;
                name = name.Substring(name.LastIndexOf('\\') + 1, name.LastIndexOf('.') - name.LastIndexOf('\\') - 1);
                MatchingCounts.Add(new GraphCanvas(name, CanvasManager.SimpleShader2D)
                {
                    Color         = colors[k],
                    ScaleFunction = new GraphScaleConfig(GraphScaleFunction.Maximum, GraphScaleTarget.PacketCount),
                    GraphType     = GraphType.SolidGraph
                });
            }

            //set the shaders for the axis and background ui
            _yAxis      = new GraphYAxis(CanvasManager.SimpleShader2D);
            _background = new GraphBackground(CanvasManager.SimpleShader2D);
            _xAxis      = new GraphXAxis(CanvasManager.SimpleShader2D);

            //initialise the border
            Border = new GLSLVertexBuffer <Vector2>();
            Border.SetAttributeInfo(CanvasManager.SimpleShader2D.AttributeCoord2D, 2);

            //set the default graph types
            DataVolume.GraphType  = GraphType.LineGraph;
            PacketCount.GraphType = GraphType.SolidGraph;

            //sett eh default grraph scale funtions
            DataVolume.ScaleFunction  = new GraphScaleConfig(GraphScaleFunction.Maximum, GraphScaleTarget.DataVolume);
            PacketCount.ScaleFunction = new GraphScaleConfig(GraphScaleFunction.Maximum, GraphScaleTarget.PacketCount);

            //add the default graphs to the canvas collection
            CanvasCollection.Add(PacketCount);

            foreach (GraphCanvas canvas in MatchingCounts)
            {
                CanvasCollection.Add(canvas);
            }

            CanvasCollection.Add(DataVolume);
        }
Ejemplo n.º 3
0
 /// <summary>
 /// Adds a graph canvas to the canvas list
 /// </summary>
 /// <param name="canvas">the graph canvas to add</param>
 public void Add(GraphCanvas canvas)
 {
     List.Add(canvas);
 }