EventManagerHandle PlayerEventManager(PlayerHandle media, NativeException ex);
int PlayerGetChapterCount(PlayerHandle player, NativeException ex);
float PlayerGetFPS(PlayerHandle player, NativeException ex);
int PlayerIsSeekable(PlayerHandle player, NativeException ex);
void PlayerPreviousChapter(PlayerHandle player, NativeException ex);
void PlayerSetRate(PlayerHandle player, float rate, NativeException ex);
void PlayerSetHWND(PlayerHandle player, SafeHandle hwnd, NativeException ex);
int PlayerGetTitleCount(PlayerHandle player, NativeException ex);
void PlayerSetXWindow(PlayerHandle player, int xid, NativeException ex);
int PlayerGetXWindow(PlayerHandle player);
void PlayerStop(PlayerHandle player, NativeException ex);
void PlayerPause(PlayerHandle player, NativeException ex);
int PlayerIsPlaying(PlayerHandle player, NativeException ex);
int PlayerGetChapterCountForTitle(PlayerHandle player, int title, NativeException ex);
SafeHandle PlayerGetHWND(PlayerHandle player);
void PlayerSetTitle(PlayerHandle player, int chapter, NativeException ex);
long PlayerGetLength(PlayerHandle player, NativeException ex);
void PlayerNextChapter(PlayerHandle player, NativeException ex);
long PlayerGetTime(PlayerHandle player, NativeException ex);
float PlayerGetRate(PlayerHandle player, NativeException ex);
void PlayerSetTime(PlayerHandle player, long time, NativeException ex);
State PlayerGetState(PlayerHandle player, NativeException ex);
float PlayerGetPosition(PlayerHandle player, NativeException ex);
int PlayerHasVout(PlayerHandle player, NativeException ex);
void PlayerSetPosition(PlayerHandle player, float position, NativeException ex);
int PlayerCanPause(PlayerHandle player, NativeException ex);
void PlayerSetMedia(PlayerHandle player, MediaHandle media, NativeException ex);