Ejemplo n.º 1
0
 public static void RemoveVesselModuleFromList(VesselModuleSave vsmModule) //remove vesselmodule from list of loaded modules, called in VSM.destroy
 {
     if (VesselModulesLoaded.Contains(vsmModule))                          //module should only be in the list once so check
     {
         VesselModulesLoaded.Remove(vsmModule);
     }
 }
Ejemplo n.º 2
0
 //add vesselmodule to list of loaded modules, called in VSM.Start
 public static void AddVesselModuleToList(VesselModuleSave vsmModule)
 {
     if (!VesselModulesLoaded.Contains(vsmModule)) //module should only be in the list once so check
     {
         VesselModulesLoaded.Add(vsmModule);
     }
 }
Ejemplo n.º 3
0
 public static void AddVesselModuleToList(VesselModuleSave vsmModule) //add vesselmodule to list of loaded modules, called in VSM.Start
 {
     if (!VesselModulesLoaded.Contains(vsmModule))                    //module should only be in the list once so check
     {
         VesselModulesLoaded.Add(vsmModule);
     }
 }
Ejemplo n.º 4
0
 public static ConfigNode GetSaveNode(VesselModuleSave vsm)                      //return the correct node for an instance of a VesselModuleSave
 {
     if (VesselModuleConfigNodes.Where(d => d.Key == vsm.IDType()).Count() >= 1) //does this Mod have a node?
     {
         ConfigNode modNode = VesselModuleConfigNodes.Where(d => d.Key == vsm.IDType()).First().Value;
         if (modNode.HasNode(vsm.Vessel.id.ToString())) //does this vessel exist?
         {
             return(modNode.GetNode(vsm.Vessel.id.ToString()));
         }
     }
     return(new ConfigNode("Empty")); //vessel does not exist
 }
Ejemplo n.º 5
0
        public static void SaveNodeData(VesselModuleSave vsm, ConfigNode node) //take data from VSM module Save routine and write to static data
        {
            ConfigNode modNode = new ConfigNode(vsm.IDType());                 //make our mod node, name is IDType

            if (VesselModuleConfigNodes.ContainsKey(vsm.IDType()))             //do we already have an entry for this mod?
            {
                modNode = VesselModuleConfigNodes[vsm.IDType()];               //yes, refer to existing node
            }
            else
            {
                VesselModuleConfigNodes.Add(vsm.IDType(), modNode); //no, add mod to our mod list
            }
            if (modNode.HasNode(vsm.Vessel.id.ToString()))          //is this vessel already existant?
            {
                modNode.RemoveNodes(vsm.Vessel.id.ToString());      //remove vessel if it exists, static node has old data in it
            }
            node.name = vsm.Vessel.id.ToString();
            modNode.AddNode(node); //add node to static data, this adds to VesselModuleConfigNodes via reference
        }
Ejemplo n.º 6
0
 //take data from VSM module Save routine and write to static data
 public static void SaveNodeData(VesselModuleSave vsm, ConfigNode node)
 {
     ConfigNode modNode = new ConfigNode(vsm.IDType()); //make our mod node, name is IDType
     if (VesselModuleConfigNodes.ContainsKey(vsm.IDType())) //do we already have an entry for this mod?
     {
         modNode = VesselModuleConfigNodes[vsm.IDType()]; //yes, refer to existing node
     }
     else
     {
         VesselModuleConfigNodes.Add(vsm.IDType(), modNode); //no, add mod to our mod list
     }
     if (modNode.HasNode(vsm.vessel.id.ToString())) //is this vessel already existant?
     {
         modNode.RemoveNodes(vsm.vessel.id.ToString()); //remove vessel if it exists, static node has old data in it
     }
     node.name = vsm.vessel.id.ToString();
     modNode.AddNode(node); //add node to static data, this adds to VesselModuleConfigNodes via reference
 }
Ejemplo n.º 7
0
 //remove vesselmodule from list of loaded modules, called in VSM.destroy
 public static void RemoveVesselModuleFromList(VesselModuleSave vsmModule)
 {
     if (VesselModulesLoaded.Contains(vsmModule)) //module should only be in the list once so check
     {
         VesselModulesLoaded.Remove(vsmModule);
     }
 }
Ejemplo n.º 8
0
 //return the correct node for an instance of a VesselModuleSave
 public static ConfigNode GetSaveNode(VesselModuleSave vsm)
 {
     if (VesselModuleConfigNodes.Where(d => d.Key == vsm.IDType()).Count() >= 1) //does this Mod have a node?
     {
         ConfigNode modNode = VesselModuleConfigNodes.Where(d => d.Key == vsm.IDType()).First().Value;
         if (modNode.HasNode(vsm.vessel.id.ToString())) //does this vessel exist?
         {
             return modNode.GetNode(vsm.vessel.id.ToString());
         }
     }
     return new ConfigNode("Empty"); //vessel does not exist
 }